Sauerkraut Posted January 21, 2011 This is my first duel map. It should work in any limit removing port: it works for Skulltag, for PrBooM, but it crashes in Doom Chocolate ( becouse of the limit of the visplanes, whatever it is ). It looks nice both with original doom2.wad, freedoom2.wad and freedm.wad http://www.speedyshare.com/files/26397959/pond.wad <- this is link to the map This is link to the screenshots of the map: http://img16.imageshack.us/g/screenshotdoom201101172.png/ 0 Share this post Link to post
40oz Posted January 23, 2011 Looks cool. I like the rounded architecture in a lot of those shots. 0 Share this post Link to post