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PRIMEVAL

SLADE.exe - Entry Point Not Found [Fixed]

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I've recently installed Slade3 on my laptop (Windows 7) and I'm having trouble trying to get it started. I downloaded the DLL files it's been asking for. Now, there's this new error that I haven't found the answer elsewhere (though I could just be blind). I double click the Slade.exe and I get an error that says this:

SLADE.exe - Entry Point Not Found

The procedure entry point ??1critical_section@Concurrency@@QAE@XZ could not be located in the dynamic link library MSVCR100.dll.


What have I done wrong and what do I need to do to fix it? Google isn't helping me. I get Minecraft results and I have no trouble running that on Windows 7 X).

Thanks in advanced.

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Try running as administrator with dll files in both system32 directory and the slade folder the exe is in.

Did you download this DLL: 'MSVCR100.dll', the one in the error and put it in the slade folder? (Not insulting your intelligence there I'm just checking everything is spot on :)

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All DLL in System32 folder, running as Admin didn't work. All needed DLLs are in Slade folder.

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Usually that error means you have an outdated file. Long shot, but have you tried registering the DLL within Windows? (Dunno if this is even applicable to the current situation...)

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The runtimes for newer MSVC versions are weird. They require special installation or they won't work. Especially copying to the application directory doesn't.

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It's probably because the DLL needs to be also registered, something that would be automatically handled by the installer but of course not by just copying files.

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I already installed the runtimes and I still get the error. I'll have to look into registering the DLL files.

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PRIMEVAL said:

I already installed the runtimes and I still get the error. I'll have to look into registering the DLL files.

Did you delete all DLLs you added?

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tempun said:

Did you delete all DLLs you added?


No I haven't. Something I should do?
Once I get internet access on my lappy, I'll get back to looking at this problem.

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You can also try an SVN build. They're compiled with VC++ 2005 instead and might work out of the box.

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PRIMEVAL said:

No I haven't. Something I should do?

Probably. If you still have the (apparently wrong) dll files in the slade folder it'll still be trying to use them.

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Removing them from the Slade 3 directory worked. Thank you all for your help, much appreciated! Now I can edit Doom on the go.

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I'm new to Doom editing and what-not, but so far, Slade 3 is a lot better than XWE. Much easier to use, much more stable, better organized.

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