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Texturing looks better this time around but, there seems to be an issue in map01, after reaching the large cacodemons room there seems to be no exit and i checked every walls and door but i was trapped in there.

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Archvile78 said:

Texturing looks better this time around but, there seems to be an issue in map01, after reaching the large cacodemons room there seems to be no exit and i checked every walls and door but i was trapped in there.


you gotta jump across the platforms to the one with the exit sign above it..

EDIT, if you're talking about the large space room then there's a switch opposite the second red door which opens the red door and another door to progress through the map.

Honestly there's no way to get stuck

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phobosdeimos1 said:

you gotta jump across the platforms to the one with the exit sign above it..

EDIT, if you're talking about the large space room then there's a switch opposite the second red door which opens the red door and another door to progress through the map.

Honestly there's no way to get stuck


i meant the big room where when you press a switch two blue pillar lower with a medikit and a box of bullet but maybe i badly checked i was semi tired so, i'll retry it soon. O:

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Archvile78 said:

i meant the big room where when you press a switch two blue pillar lower with a medikit and a box of bullet but maybe i badly checked i was semi tired so, i'll retry it soon. O:


haha yeah the switch doesnt lower them, it opens the door opposite the switch. The pillars just lower when you enter the room.

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