elic Posted May 4, 2011 I'm working on a level for GZDoom in UDMF format, and I want to know how to scale wall textures. I'm able to do it to floors by custom properties, but it isn't on the custom properties table for walls. BTW,I'm ususing Doom Builder. 0 Share this post Link to post
esselfortium Posted May 4, 2011 Check in the custom sidedef properties (that is, the front/back side of the line, not just the line itself). If it still doesn't appear, you might have an outdated config. 0 Share this post Link to post
elic Posted May 4, 2011 Nope, it's not there. The version of Doom Builder is 2.1.0.1356, which seems to be the newest. 0 Share this post Link to post
GreyGhost Posted May 4, 2011 Revision 1366 - Directory Listing Modified Thu Sep 2 20:42:00 2010 UTC (7 months, 4 weeks ago) by codeimp Updated UDMF fields in ZDoom game configurations Revision 1365 - Directory Listing Modified Thu Sep 2 18:45:26 2010 UTC (8 months ago) by codeimp @ Updated ZDoom UDMF specifications @ Improved UDMF test map (slopes, 3d floors, colored lighting) There are newer versions if you don't mind using SVN builds 0 Share this post Link to post