dannebubinga Posted May 9, 2011 Hi. I got inspired by map 30 of Alien Vendetta, where they have replaced the commander keen death sound with another sound. The thing is that I can't figure out which soundfile types are supported in Doom. Importing .wav in slumped won't work. I imported the file between ss_start and ss_end, but slumped recognized it as a text file. So, which filetype should I work with? Tell me if I have to be more specific. Thanks! 0 Share this post Link to post
Phml Posted May 9, 2011 I think it has to be 22050khz 8-bit mono. Last I tried to change a sound, I had to use XWE, I couldn't manage it with SlumpEd. 0 Share this post Link to post
Gez Posted May 9, 2011 dannebubinga said:The thing is that I can't figure out which soundfile types are supported in Doom. Depends on the port. Natively, Doom uses a proprietary format, which I guess could be called DMX format. It's pretty much just raw PCM data with a tiny header. 8-bit mono only. However, you can have arbitrary sample rates; most sounds in the IWAD are at 22050 Hz but some are at 44100 Hz and work just as well. dannebubinga said:Importing .wav in slumped won't work. I imported the file between ss_start and ss_end, but slumped recognized it as a text file. Slumped doesn't recognize it as a text file. Slumped merely defaults to the text editor for any lump type it does not recognize. ;) SLADE 3 is much better in that respect. 0 Share this post Link to post
dannebubinga Posted May 9, 2011 Ok, thanks for the info. I'm mapping in boom format so I want the sound to work on all boom-compatible sourceports. I know mp3 format works in gzdoom, but that is like I said out of the question since I want this to work in prboom+. I want to use a sample I have recorded of a person talking. So, are there any known ways to record in the Doom-supported format? Or are there any converters out there? I'm totally lost. 0 Share this post Link to post
Gez Posted May 9, 2011 You'll have to use something like Audacity to convert the sound to 8-bit mono PCM .wav. Then you can convert it to DMX format with SLADE 3 or other. I think PrBoom+ does support MP3, by the way (I think longdays.wad uses an MP3 soundtrack), but that may be only for music. 0 Share this post Link to post