Blastfrog Posted June 12, 2011 I'm trying to put together a texture wad for my Doom Alpha TC to run the levels with, and Chocolate Doom comes up with this error: "W_CacheLumpNum: 9260 >= numlumps" I have no idea how to fix this, but if you can figure it out, here's the wad: http://files.drdteam.org/index.php/files/get/pV020_-6wH/tex.zip Also, how can I merge this with the existing Ultimate Doom texture definitions so it can run in Chocolate Doom? 0 Share this post Link to post
Mithran Denizen Posted June 12, 2011 From just glancing at the WAD structure, I think you might want to rename TEXTURES to TEXTURE1. Also, it looks like your PNAMES table has references to patches that aren't present, such as GCRATEL1, TOMW2_1, and a lot of others. That's probably causing your problem. 0 Share this post Link to post
Blastfrog Posted June 12, 2011 Oh, heh, I copied it directly from the 0.5 alpha, and that's what it was called. Keep in mind this is meant to be loaded over the Ultimate Doom IWAD. 0 Share this post Link to post
Blastfrog Posted June 12, 2011 I screwed around with a wad merger and got it to work, so don't bother replying to this thread anymore. 0 Share this post Link to post