justyoberg Posted August 4, 2011 One part of my new map im making takes a second longer to turn toward the door due to choppiness. There is alot of sectors around. How do i fix this? 0 Share this post Link to post
Vermil Posted August 4, 2011 Reduce the ammount of sectors in view (i.e a put a pillar in the way). Check you haven't got any mapping errors causing the game to render to more than it should. 0 Share this post Link to post
Zom-B Posted August 4, 2011 Try saving then testing instead of just hitting test in Doom Builder. The node builder will do a different job. Also might be worth to try different node buidlers (hit F6) 0 Share this post Link to post