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Translucent Floors/Ceilings (GZBuilder UDMF)


Hello, Everyone!


I've recently made a post questioning a separate minuscule detailing mechanic for a DOOM WAD I'm creating, and now I've run into a new issue of mine. How exactly would I go about making 3D Sectors translucent in GZ DOOM Builder w/ the UDMF format equipped? I've searched deep both into the program menus and the internet, but can't salvage anything important!


Any assistance is appreciated!



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21 hours ago, leodoom85 said:

Easy. Check opacity and there you can make them completely opaque or invisible.



Simple fix to a simple problem, I see.


As stated, your assistance is much obliged. ^w^

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