Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Walter confetti

Lively unusual: a ultimate doom standard speedmapping community project

Recommended Posts

I don't care of the consequences. Ah!


While waiting for the real deal that is E2 standard CP, for this joke festive period i'll start this dumb mini-project, some rules:


- Made a map for ultimate doom in 3 hours

- it must be playable in zdoom compatible ports

- every type of level and mapper is accepted, expect troll maps.

- New music is OK, just don't use commercial mp3s / OGGS


Optional texture pack: https://www.doomworld.com/idgames/graphics/texlib2 (search for the txbig.wad)


Deadline: 12:00 am UTC of April 2th (raised the deadline so this thing can have more stuff than 2 levels)


http://www.thetimezoneconverter.com time zone for reference.


I wonder how many people will join this, when I return home i'll do something for this. However, have fun!

Edited by Walter confetti

Share this post

Link to post

I like this idea. When I get time I'll make something for it.


EDIT: April 2nd? Nevermind then I will not be able to make something that soon.

Share this post

Link to post

Sorry to hear that.

Also, we have a 2nd submission, woah!




Title: Bill's Manor

Build time: 3 hours plus half hour for fixing and testing.

New Music: It's not unusual by Tom Jones midi



Share this post

Link to post

Title: I literally stepped in poo during this map session

Replaces E1M3

UDMF map made in GZDoom 3.3

Build time: 3 hours* + 21 minutes to fix the worst geometry and texturing fails

New music: MIDI of What Is Love from Anton Baranov's music pack on /idgames

Other files required: TXBIG.WAD










*3 hours is a guesstimate, 'cause the session got disrupted by the aforementioned poo steppage.  I assume we're not being very strict about this?


Share this post

Link to post

How did you stepped in poop? Are you in park walking with your pc and mapping?

Just kidding :D


EDIT: 2 hours remaining

Edited by Walter confetti

Share this post

Link to post

Time's up! Thanks for participating! 3 maps that looks pretty cool for such a "joke" project!


If you want to do more ultimate doom stuff, wait for standard e2 community project!


Edit: compiling this thing this evening

Edited by Walter confetti

Share this post

Link to post



Maybe, but i'm not sure since it uses modified patches of existing textures (especially for the animated one), so it will be rejected due to unmodified ID content, probably. Whatever, I could always try to upload it and see what happens.

Share this post

Link to post

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now