mun Posted April 2, 2018 Sorry if this has been brought up before, but if -longtics is disabled when doing normal recordings (like using glboom-plus -complevel 3 -iwad doom.wad -warp 1 9 -skill 5 -record n1m9-xxx) then why are there -shorttics? 0 Share this post Link to post
4shockblast Posted April 2, 2018 You can use -shorttics in PrBoom+ to have it on when you're not recording a demo. 1 Share this post Link to post
mun Posted April 2, 2018 1 minute ago, 4shockblast said: You can use -shorttics in PrBoom+ to have it on when you're not recording a demo. Do you mean that PrBoom+ has -longtics on normal play? 0 Share this post Link to post
rehelekretep Posted April 2, 2018 yes when youre not recording a demo its longtics as usual 1 Share this post Link to post
Catpho Posted April 2, 2018 Just now, rehelekretep said: yes when youre not recording a demo its longtics as usual That means i have been cheating for my entire life, and i truly do suck at doom :P 1 Share this post Link to post
mun Posted April 2, 2018 1 minute ago, rehelekretep said: yes when youre not recording a demo its longtics as usual I never knew that, rather shocking discovery on my part. Thanks for the replies @4shockblast and @rehelekretep! 0 Share this post Link to post
rehelekretep Posted April 2, 2018 lol - i always record anyway so when i play a zdoom wad or something it always feels so smooth :p 3 Share this post Link to post
KVELLER Posted April 2, 2018 I'll take this chance to ask a noob question: What do the -shorttics and -longtics commands do? Do they have anything to do with the framerate? 0 Share this post Link to post
Linguica Posted April 2, 2018 When you record a demo it stores your turning amount in a single byte. This means that there can only be 256 possible turning values (well, 255...) and since there are 360 degrees in a circle this means you can't even turn 1 degree at a time - the minimum turn angle is, like, 1.4 degrees. 4 Share this post Link to post
Spectre01 Posted April 2, 2018 (edited) You can also use -longtics for demos in -cl2, 3, and 4 to have them feel like default, non-recording, gameplay. -cl9, and I believe 11, have some crap preventing the -longtics command from working. As far as I'm concerned, -cl -1 feels the same as Boom format when playing normally and supports -longtics, assuming you keep everything on default except the "monsters give up pursuit" setting. So that's my choice for recording any and all future Boom stuff. Then again, I only make leisurely-paced UV-Maxes. 2 Share this post Link to post