UnholyShadows Posted August 17, 2020 Very good model and sprite work! They seem to fit very well too. 1 Share this post Link to post
Gerardo194 Posted August 30, 2020 Good job @Deⓧiaz glad to see Duke of Hell in actual game play 4 Share this post Link to post
cybdmn Posted August 31, 2020 On 7/8/2020 at 3:14 AM, Gerardo194 said: You'd better Blaze through this one. The chains look weird, as if you just stretched circular rings, instead of proper build chain rings. 2 Share this post Link to post
Gerardo194 Posted August 31, 2020 (edited) Oh Edited August 31, 2020 by Gerardo194 1 Share this post Link to post
OliveTree Posted August 31, 2020 huh i disagree i kind of like the chains this way 0 Share this post Link to post
Chip Posted August 31, 2020 @cybdmn, I would disagree. This is the DOOM 64 version of Keen. It isn't supposed to look like the original keen, it's supposed to look like a darker, grittier Keen. Using the noose is freaky, but a chain is freakier. 3 Share this post Link to post
Gerardo194 Posted August 31, 2020 On 4/1/2020 at 2:30 AM, Chris194 said: Hide contents This poster is outdated, there will be a new poster 8 Share this post Link to post
UnholyShadows Posted September 8, 2020 omg I'm soo excited for this! Plz plz plz plz finish this =D 1 Share this post Link to post
Gerardo194 Posted September 8, 2020 (edited) I'm gonna ask a stupid question... Why do you think this is exciting? I'd like to know Edited September 8, 2020 by Gerardo194 0 Share this post Link to post
whatup876 Posted September 8, 2020 15 hours ago, Gerardo194 said: I'm gonna ask a stupid question... Why do you think this is exciting? I'd like to know It's like discovering a long lost treasure from an alternate timeline. Exploring cut content/concepts and making them a reality is always neat. There's more to be said, but still. And not only is it an exploration on cut stuff, but also 64's art style and more Doom in general. 4 Share this post Link to post
Gerardo194 Posted September 9, 2020 What about missing weapon animations? I actually believe they are not missing but the shotguns plasma gun animations were based off Quake but I am thinking making them. 0 Share this post Link to post
scalliano Posted September 9, 2020 Those animations are already done. Can't remember who made them, but they're out there. 1 Share this post Link to post
Gerardo194 Posted September 9, 2020 (edited) @scalliano does that imply I can't make my own version of the weapon animations just because someone else made them before? Well, no worries, you can use those ones. I'm making my own version of the weapon animations :) Edited September 9, 2020 by Gerardo194 0 Share this post Link to post
ludicrous_peridot Posted September 9, 2020 (edited) Pardon off-topic, but is this indeed so that assets in Doom 64 were taken from Quake? Or have I misunderstood @Gerardo194? 0 Share this post Link to post
Gerardo194 Posted September 9, 2020 @ludicrous_peridot oh my bad, I forgot to add: I believe they were taken from Quake. I think so because you can compare the Doom64 and Quake shotguns, they look very similar to me. Also one of the Doom64 level designers here said that Doom64 was done completely, there were no missing stuff about maps and the game itself, that guy is @Hyde 0 Share this post Link to post
Gerardo194 Posted September 9, 2020 On 8/31/2020 at 1:33 AM, cybdmn said: The chains look weird, as if you just stretched circular rings, instead of proper build chain rings. You're right but that chain is not going to be used, just look at the graphic, is not complete. 0 Share this post Link to post
Immorpher Posted September 9, 2020 I have noticed that too about the Doom 64 and Quake animations; they seem very similar in behavior. It seems like the D64 dev team was trying anything they could to save space, and I think they seen Quake, and if the animations were good enough for Quake then they were good enough for Doom 64. 1 Share this post Link to post
scalliano Posted September 9, 2020 8 hours ago, Gerardo194 said: @scalliano does that imply I can't make my own version of the weapon animations just because someone else made them before? Well, no worries, you can use those ones. I'm making my own version of the weapon animations :) Wasn't inferring that at all - just trying to help. 2 Share this post Link to post
Gerardo194 Posted September 10, 2020 On 8/15/2020 at 4:58 AM, UnholyShadows said: I hope this project finishes, hell ill even donate if i have to. No thanks, no need of donations here to finish something. Go to donate somewhere else. 0 Share this post Link to post
UnholyShadows Posted September 10, 2020 On 9/7/2020 at 8:19 PM, Gerardo194 said: I'm gonna ask a stupid question... Why do you think this is exciting? I'd like to know For one its because your enemies look very close if not exactly like Doom 64's art style plus having those enemies added would really make Doom64 feel complete since we know alot of content was removed or not developed because of limited cartrage space. Another reason is because I feel like with the missing enemies added more people would want to make Doom 64 related content. Doom 64 is probably my most favorite Doom game even with all the missing content. On a side note I have a Doom 64 project im working on and it would be great to have those missing enemies in it. 36 minutes ago, Gerardo194 said: No thanks, no need of donations here to finish something. Go to donate somewhere else. I'm sorry I didn't mean to come off as rude or doubting your ability to finish a project, its just this is the furthest iv ever seen something like this go and I really want to see it completed. I was merely offering to donate money as an incentive to complete it and also because I really really appreciate all the hard work you have put into this project(as well as anyone else who is working on this project). I also realize how projects like this or of similar size or greater size can be draining to finish and sometimes the original motivation can be lost along the way. I hope the fire for this project still burns bright in you =D Anyways thats enough from me, I just wanted to say thank you for all your hard work and Hope to see this project at the finish line! 3 Share this post Link to post
Chip Posted September 10, 2020 1 hour ago, Gerardo194 said: No thanks, no need of donations here to finish something. Go to donate somewhere else. I don't mean to come off as rude, but are you okay? I feel like your posts lately have been a bit aggressive. I don't want you to feel bad. This is a place for all DOOM fans to have a good time. And I'd feel bad if you felt bad. 8 Share this post Link to post
ChopBlock223 Posted September 13, 2020 This project is cool as hell. I only just got around to playing Doom 64 until very recently, holding some skepticism, but finding it's actually really fun, especially playing on the highest difficulty on the second run. Really looking forward to see what this will be like. 6 Share this post Link to post
UnholyShadows Posted September 13, 2020 I really like the custom enemy models being made for this project, it's like an added bonus to the awesomeness! 3 Share this post Link to post
Gerardo194 Posted September 19, 2020 On 9/10/2020 at 12:26 PM, LiT_gam3r said: I don't mean to come off as rude, but are you okay? I feel like your posts lately have been a bit aggressive. I don't want you to feel bad. This is a place for all DOOM fans to have a good time. And I'd feel bad if you felt bad. I don't feel bad, I feel good. I'm a new Gerardo194. My posts are better than before now. A new tone. 3 Share this post Link to post
Gerardo194 Posted September 20, 2020 I wonder why I had two likes on my previous post. I think I forgot to add I like making a bit aggressive posts as LiT_gam3r said. 1 Share this post Link to post
Eric Claus Posted September 22, 2020 6 minutes ago, Gerardo194 said: >:( Well for my 2 cents I think this is a cool idea and the fact you are doing it at all is pretty awesome. 4 Share this post Link to post
Gerardo194 Posted October 1, 2020 (edited) What is awesome? Nothing awesome here so far. *I have the shotguns and plasma gun animations done but will not post them here for certain comment by an user more above* Edited October 1, 2020 by Gerardo194 0 Share this post Link to post
OliveTree Posted October 1, 2020 ? That seems really vague and confusing 3 Share this post Link to post