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MasterRhan

Can I make a colour translation that changes depending on what the player uses for colour for a sprite?

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If I have Duke's mighty boot as a melee attack (converted it to doom palette and such) so it's not a jpeg/png, but a sprite in Doom format. How could I make one?

Think how in Duke 3d other players in multiplayer have diffrent colored pants that also change for the mighty boot

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Dunno is it possible, really, but you need that to be same colors as our hero armor first.

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