Potatoguy Posted April 26, 2018 I did not knew that modding Doom 2016 was possible to the extend you can add stuff into Snapmap. Turns out it is possible, to the extend THE SUMMONER IS IN SNAPMAP NOW. Hell, I copied the bitch into my own map, and it was there! Killing me with wave attacks! (Unfortunate that it can't, well, summon) I really hope the Cyberdemon is somehow possible to chug in here too! Maybe even the Hell Guards and Mastermind! (Original post here) 4 Share this post Link to post
Chezza Posted April 26, 2018 I need this. I can just script the monsters in. 0 Share this post Link to post
MFG38 Posted April 26, 2018 (edited) Goddamn. Now if id took it upon themselves to officially add the Summoner into SnapMap, that'd be sweet as tits. 0 Share this post Link to post
Potatoguy Posted April 27, 2018 Somebody get us the Cyberdemon in here, so I can spawn 12 Cyberdemons to get utterly butt-fucked by. Also 12 Summoners is a fucking bullet hell game. 0 Share this post Link to post
Doom64guy6 Posted April 28, 2018 Dude I gotta go back to snapmap and finish up my maps 0 Share this post Link to post
Teder Posted May 6, 2018 I so liked snapmap, but devs abaddoned supporting it. All new doom support is strange. They just did their job and leave it. No events, no new stuff, nothing. 0 Share this post Link to post
snapshot Posted May 6, 2018 Well they did stream couple of SnapMaps in the early days and chose some maps to display on SnapMap's homepage but that's about it (If we don't count the updates 2 to 6.66). 0 Share this post Link to post
Chezza Posted May 7, 2018 3 hours ago, Teder said: I so liked snapmap, but devs abaddoned supporting it. All new doom support is strange. They just did their job and leave it. No events, no new stuff, nothing. Yeah they just completely halted. Community managed vanished, no map of the month, no communication or updates etc. Kind of sad, Snapmap was getting betterand better. It still needs lots of love. 0 Share this post Link to post