Action 256. Those sectors are also have sky transfers. I've tested my Boom map (PRBoom+ with Boom compat) and this happened, note if I starting again and IDCLIP to those places, everything is OK, until some unknown point where friction will be broken.
The map is huge, and I've already tested it. Sure I can spend amount of time find it myself but I post the issue here just in case.
I made some other maps with friction and not see behavior like that.
Action 256. Those sectors are also have sky transfers. I've tested my Boom map (PRBoom+ with Boom compat) and this happened, note if I starting again and IDCLIP to those places, everything is OK, until some unknown point where friction will be broken.
The map is huge, and I've already tested it. Sure I can spend amount of time find it myself but I post the issue here just in case.
I made some other maps with friction and not see behavior like that.
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