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Starkiller

'The most overrated videogames you've played' thread

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5 minutes ago, geo said:

Perhaps you wouldn't have put hundreds or thousands of hours into it if it was a better game.

 

If it was a better game I would have put less hours into it? How does that work?

 

6 minutes ago, geo said:

You would have completed it and moved on. 

 

It's a rogue-like. You don't just "complete" a rogue-like. 

 

And just to qualify I have no issue with AAA open-world games. Horizon: Zero Dawn is probably my favorite game of last year. It's just RockStar's open-world games I don't like.

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I will say that Witcher 3 is overrated in my opinion. Don't get me wrong, this game has many great aspects about it, like great story, really believable world setting, which gives player in overall immersive experience. Also music is heaven to your ears, attention to details is astounding and complex characters are very interesting to interact with, and absolutely, ABSOLUTELY, insane amount of content, especially for the price it is asking. Now the problem which I have with it, is that the gameplay by itself is really boring and repetitive. All enemies have only 1/3 patterns, most of the time it feels like you are fighting against the wall, since they don't really respond that much, and yet they have tons of hp (played it on the highest difficulty, by the way). The ai is absolutely terrible, especially humans, who you would think would act much more complex, there is no difference from fighting royal guard with severe battle experience, and some dirty peasant with wooden fork, other than having different amount of hp. There is absolutely no point in creating potions, learning enemy weakness, because there are several moves which are absolutely op against anybody, and you can abuse it to no end. Also all other quests, which are not having compelling story are following exact same formula (with some exceptions of course): Bargan with a person, play "find footprints in the plane sight" minigame, find some evidence, return back to the employee to tell him what you found, go kill some filthy gouls. This formula reapeats perhaps like 50 times, and honestly it gets quite old really quick. Just to add, there is only ONE enemy in entire game/expansions, which was pretty complex, and it felt like I was fighting against actual human being, and that was Olgierd von Everec, really liked this fight. Like I said, this game shines in many ways, but, unfortunately it has very poor gameplay (well, at least in my opinion) 

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"As I've pointed out before... Doom isn't a game, its training for the inevitable"

 

What is that supposed to mean? 

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Another game I find overrated is Quake 2. It's boring and bland, and not balanced or enjoyable as Quake 1 or Unreal. Never finished it as a result. 

 

In all fairness, I want a real Quake sequel, or even a remake, back to it's old Lovecraftian mythos vibe, and none of that Strogg shit. 

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*looks through thread*

 

But... but I like Serious Sam...

 

Well, maybe not the second one (as in, Serious Sam 2), but eh. The SS series is the series that got me into gaming (so there's some nostalgia, I suppose) and also, it's just good in my honest opinion.

 

For overrated games: practically every CoD game after MW1 (even if Black Ops [the first one] was alright). Also, the original Legend of Zelda isn't too much fun, either.

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1 hour ago, Starkiller said:

 

"As I've pointed out before... Doom isn't a game, its training for the inevitable"

 

What is that supposed to mean? 

That it's a virtual reality simulator training us for when the UAC inevitably opens the Hell gates on Phobos, gets Deimos sucked into Hell, and Earth invaded.

Come on, man, keep up.

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Metro 2033/Last Light - I can´t play any of them for more than 30 minutes. The story is fine, graphics, sounds are ok too, but the level design is garbage. Linear corridors, no explorations/multiple paths. It also has too many cutscenes - like every 3 minutes. 

 

New Doom (somebody will probably kill me for this one) - I dont like the arena like level design - clear an arena, then move to the next and then do the same for the rest of the game.

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1 hour ago, Starkiller said:

"As I've pointed out before... Doom isn't a game, its training for the inevitable"

 

What is that supposed to mean? 

 

I'll give you a piece of advice: don't take geo's posts too seriously.

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5 minutes ago, Kloki38 said:

New Doom (somebody will probably kill me for this one) - I dont like the arena like level design - clear an arena, then move to the next and then do the same for the rest of the game.

That's actually a reason many people don't like it.

All the fights are broken up into individual arena areas and there's little to no resistance when moving from one to the next, which, of course, is boring.

Probably the best parts, I think, are the boss fights.

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There are tons of games I could complain about if the thread title didn't say "that you've played". Limited strictly to things I've played, all I can think of are Halo and Minecraft, tbqh. I don't really play anything unless I already think I like it.

 

Games I haven't played that I'm reasonably sure are rubbish:

Spoiler

GTA, Bioshock, Fallout 3/Oblivion/Skyrim (sorry Beth Esda), Super Smash Bros, anything Star Wars, anything by David Cage, anything based on a sport. Also Doom 4 :0)

 

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9 minutes ago, KVELLER said:

 

I'll give you a piece of advice: don't take geo's posts too seriously.

Yeah, I'm mostly here to amuse myself because I'm the serious sheriff on a number of forums.

 

Back to the topic...

 

N64 wrestling games that are legendary for being the best. Yeah if by best you mean wrestling a single opponent for 5 - 60 minutes when most brawlers take that long for a level or an entire game. No real change of environments, just a texture swap. I say this as a big fan of all those games like 20+ years ago, but playing them now is just so dull. Even if your opponents have different moves or styles, you're still stuck as the same person for hours if you decide to go for a career.

 

Mario Kart 64 is a game I never liked, because I made the mistake of playing it single player. Its just dull. The previous games were better. This falls into the category of "if you have friends to play with, it becomes better, but your friends will make everything better." There are better kart racers.

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Half Life - I think I've harped on about this game enough. It just doesn't interest me at all. It's also the trend setter into making FPS games boring.

 

Bioshock - The world is fantastic. But the game play is leaving so much to be desired. Could have been a favorite had it not been so disappointing.

 

Dead Space - Started out strong then crawled up into it's own ass with the most boring storytelling ever and just got very repetitive which is a bad combination.

 

Duke Nukem 3d - It's not a bad game, but it's not a great game either.

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16 hours ago, InsanityBringer said:

videogames are kinda overrated i dunno how any of you guys find them any fun at all.

 

man in what world do you live that a game having solely female characters instantly turns it into a porn game? I'm not the most invested in the universe of touhou but i'm pretty sure canon porn isn't exactly a thing.

 

In part you have reason, but the fandom is very bad, in all games (not all) have a worst fandom, and the fandom of touhou made much much porn , but also he makes greater animations I can not deny it , but it my opinion :P

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To those of you saying The Legend of Zelda: It isn't overrated, it's just aged terribly. It was groundbreaking and massive for its time, but A Link to the Past (at least to me) makes it feel a bit obsolete. The locations of certain critical items and entrances are also obnoxiously difficult to find if you don't have a walkthrough. I enjoy Zelda 2 exponentially more, but those two games are far too different to make a direct comparison to.

 

To those of you saying Bioshock: The repetitiveness of the pipe dream minigame gets tiring after awhile and the absence of the complex RPG mechanics found in System Shock 2 are sorely missed, but it has one of the most brilliantly written and absorbing stories I've ever experienced in a video game. It's fascinating not just for its uniquely envisioned dieselpunk fantasy world, but also for its thoughtful exploration of economic, scientific and philosophical vistas. As much as I wish the gameplay wasn't as dumbed down as it is, I completely love how a triple-A game is able to get the masses talking about things like objectivism and self-determination. I prefer it over System Shock 2, even though System Shock 2 is superior in terms of its gameplay.

 

Bioshock 2, however, can go fuck itself. 

Edited by Ajora

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Half-Life 2. It was a "good" game, but that is all I can really say about it. I didn't think it was this revolutionary, mind blowing gaming experience that everyone made it out to be. Of course, I played it years later, so maybe it was revolutionary for its time.

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If you think Bioshock, Half-Life and Half-Life 2 are overrated then what counts as a fairly rated game ? These 3 already exceeded expectations. Bioshock's way of playing the game is still copied to this day. Not even gonna mention what Half-Life did to the industry. And I'm not some blind fanboy either, I played through Half-Life 2 recently again after playing countless Doom wads and it made me realize how dated Half-life 2 combat really is. Doom's gameplay in the other hand is still fun.

 

To me Deus Ex Human Revolution is overrated. It's just fine. There is a lot of clunky animations and just a general lack of polish. Boss fights sucked(they later changed it), compared to other games of that era it did not have that many original ideas to rate it that highly. I dig the multiple paths, the retro punk vibe and conversation paths though. Enemy AI and stealth is just clunky and weird though.

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Plus one to The Witcher 3, for much the same reasons that @biorenegat went over.

 

Shadow of the Colossus. I played the PS4 remaster recently, and whatever made the original PS2 game so amazing was either lost on me or simply wasn't there to begin with. Everything about it sounds great on paper, but I was just bored out of my mind. And this is coming from someone who can, from time to time, enjoy "boring" games that focus more on storytelling and worldbuilding than fun gameplay.

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20 hours ago, Ajora said:

Phantasy Star 4 - It's alright, but I feel like most of its fans are blinded by nostalgia because they didn't grow up getting to play SNES RPGs.

Having played only the first three Phantasy Star games and being annoyed with aspects in each and every one of them (especially money-grinding) I am starting to actually think this. Anyone got anything about PS4 the other games DIDN'T have?

19 hours ago, geo said:

Also with the Serious Sam being overrated... I can't really find anyone more mainstream than Doomworlders talking about Serious Sam. Maybe I just missed the boat or something, but I only hear people talk about DOOM and Duke rather than Sam.

I never thought it overrated either. It's pretty rote for a game overall though. I don't see any actual slaughterfest-type gameplay in these games though, it's all just fighting enemy waves.

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I'm probably going to get a lot of hate for this, but I think System Shock 2 is overrated. It has an interesting setting and has an unsettling feel, but it's ruined by poorly implemented skills, slow pacing, and repetition. And don't get me started on that breakable weapons mechanic. It also looked horrible for 1999 as well except for the color and lighting effects. I gave up after getting lost in the level with the cyber monkeys. 

 

Personally, Deus Ex is a better game, considering it has a better skill system, linear but encourages exploration, pacifist runs, better pacing, intriguing characters and storyline, and a lot of approach options. Oh, and no breakable weapons. 

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4 hours ago, Gaia74 said:

but the fandom is very bad

 

The touhou fandom is great. You just have to avoid all the men.

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18 minutes ago, Grain of Salt said:

 

The touhou fandom is great. You just have to avoid all the men.

ohh fuck, so i see the bad part D:

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3 hours ago, Grain of Salt said:

 

The touhou fandom is great. You just have to avoid all the men.

I love fandom so much.

My fav's are Undertale, DOOM, Ben 10, and any "Valve" stuff. :3

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Just now, Apaul27 said:

I love fandom so much.

My fav's are Undertale, DOOM, Ben 10, and any "Valve" stuff. :3

 

the undertale fandom its some great (COF COF SANS COF COF) , but the fandom of doom, oh god, is the better community i see

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14 hours ago, Grain of Salt said:

Games I haven't played that I'm reasonably sure are rubbish

 

You serious right now?

 

No, I've no problem that you don't like the games you mentioned, that's not my point, but this part blows my mind, it's like saying you hate someone you don't know anything about and with whom you haven't talked to or seen in your entire life.

Edited by Agent6

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Sonic the Hedgehog 1-3: Poorly designed games that are remembered more for their opening levels than anything else. Frustrating deathtraps and haphazard start-and-stop gameplay defies the very thing the game was suppose to be designed around: speed. I never understood that crowd of people who thought Sonic was never good, but I do now.

Duke Nukem II: This is the fan favorite of the side scrolling Duke games, but I fail to see why. Ugly art direction and colors, it's a VGA game that somehow looks like an EGA game, the camera is too zoomed in, it's hard even on easy, it's just all-round bullshit for the sake of bullshit and I don't understand the fanfare it receives. Then again, I don't understand the fanfare for most of Apogee's games, as I think most of them aged badly.

Strife: The most technically advanced and ambitious of the Doom engine games, sure, with a nice universe you don't really see anymore (medieval fused with sci-fi elements) and good voice acting. The gameplay and level design however, wew, most of the weapons feel like crap to use, the enemies are mostly annoying to fight, and a lot of the levels are ugly gray and puke green mazes, several of which are set in sewers. I'll take Hexen's switch-hunts any day.

Duke Nukem 3D: Doom killer or Quake killer? Neither to me tbh, it's not a bad game by any means, but it isn't great either. The enemies are annoying, the Earth based levels are the only really enjoyable ones, Duke as a character isn't really that great, and many seem to forget he is meant to be a parody of action heroes, not that he's actually badass himself.

Shadow Warrior: A lot of people seem to enjoy this one because it's old and therefore a classic FPS from the golden age of shooters, and are apologists for its unbalanced gameplay and insanely unfair difficulty as being tropes of an old-school experience. They seem to fail to grasp that SW was a commercial failure compared to other big shooters at the time, has a really annoying and unfunny not to mention stereotypical and racist protagonist, and some really cringy attempts at edgy humor.

Quake II: 'Quake was just a tech demo, now THIS is finally a REAL game!'. What? All Carmack did was redesign code from the ground up and add colored lighting for graphics cards to take advantage of in addition to a really ugly filter. Not only did other id Tech 2 engine games look vastly better after the fact, Quake II is just a plain boring and uninspired looking game, its militaristic themes not a far cry from the working conditions of id at the time and you can just tell nobody really had much fun working on it.

Quake III: Arena: The depression continues at id Software, as awkward working conditions and Carmack's technicality vs. the departed Romero's creativity effectively dulling the company further for yet another shotguns-n-rocket launchers game on a fancy new iteration of id Tech, but now devoid of a single player campaign and coming off as limited and sterile compared to its competitor, Unreal Tournament. A pure arena shooter, sure, and Quake as a series did give us a lot down the line. It's just unfortunate that this had to be the most frustrating and exhausting franchise id has ever worked on.

Turok 2: Seeds of Evil: Ever heard biting off more than you can chew? Well Iguana didn't seem to, as the fan favorite of the Turok series, this is easily the most painful one of the old school series to play. Overly long, cryptic and good god the entire second half of the game is just one huge maze of interconnected winding corridors that overlap and collapse into and onto themselves. I have yet to even beat it, via my Steam copy, after 10 hours of play, and this is a game I've played and owned before for over 15 years. Would it of killed them to cut down on the amount of traveling, let alone the backtracking needed to obtain the plethora of mandatory items required to finish the game?

Carmageddon II: Carpocalypse Now: Another fan favorite sequel, another dud in the franchise. You often hear of the flak that TDR 2000 (or Carmageddon 3 as the US titled it) gets for not bringing anything new to the series, but while Carma 2 did bring a greatly improved damage model, 20 year old tech of which puts most modern driving games to shame, in addition to the ever-handy user operable power ups, it was a rushed game that brought with it a plethora of annoying, sometimes serious bugs and glitches. Also, unskillful and unfair player wasteage, and frustrating and barely tested timed missions required to progress through the game. It also manages to somehow be an uglier looking game, with a blurry filter that doesn't help, and texture quality that looks worse than the original game.

Dead Space: Let's all say it unison shall we? 'BABBY'S FIRST SURVIVAL HORROR'. All I have to say is if the real experience was intended on Hard and higher, then maybe apply the Capcom style difficulty and make Hard 'normal' and Impossible 'hard', seeing as how much Resident Evil 4 inspired their game. Don't patronize me for choosing the standard difficulty and then being underwhelmed at how boring and easy everything is, only to tell me after the fact that I should've went on Hard. Also it's still fucking boring.
 

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