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Walter confetti

Deadly Standards 2: The E2 standard Community Project (ALL SLOT TAKEN)

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Thank you ! on the topic of nothing; Eventually I designed the secret exit around using a rocket launcher. I can't get it to work for me, but I basically copied the mt erbus secret so maybe my bad technique there. :-p

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So... I got way to much work done so probably going to cut the map abit if I want to be done by sunday... or monday lol. Currently sitting at 197 monsters but you get a r l pretty early and all-in-all there about 10 minutes of game play.

 

What important is left is figuring out where to put the teleporter so you can reach the secret level r l jump ledge, and a key.

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Title: Ore Refinery
Build time: About 26 days
New music (if any): I hope PRIMEVAL or other composers make a track. Otherwise, I'll leave it by default.
Tested with: Crispy DooM 5.1
Description:


I tried something different from the map I made for the first Deadly Standards.
In this one, I gave player multiple choices in the beginning. Basically, I made it non-linear & tested every way you can beat the level with pistol-start & hopefully, I managed to balance things out. Enjoy!

 

https://www.dropbox.com/s/4advnj91jup7fn5/e2m3.zip?dl=0

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