KVELLER Posted June 8, 2018 (edited) So I made a new actor that inherits from the shotgun, but I realized that it lost its decals in the process. I have no intentions of modifying the weapon's behaviour, so I was wondering if there's a way to add the decals without having to rewrite the Fire state. 0 Share this post Link to post
Aquila Chrysaetos Posted June 8, 2018 Go into the weapon's DECORATE definition and add "Decal BulletChip". Like this: actor NewSuperShotgun : SuperShotgun replaces SuperShotgun { Decal BulletChip } Custom weapons inheriting from the Weapon class directly function the same way. actor DualBerettas : Weapon 5010 { Decal "BulletChip" } 1 Share this post Link to post