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KVELLER

[GZDoom] SS Carnage

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A while ago @Voltcom9 posted something on The "stupid mod idea" thread and I thought that "Impossible Doom!" was a fun idea:

 

https://www.doomworld.com/forum/post/1881233

 

Of course, it was a worthy addition to the thread (i.e. fucking unplayable) so I decided to give a twist to make it at least 50% more playable!1

 

So, SS officers replace all items, weapons, ammo and keys, but they will drop whatever they're replacing upon death. The enemies replacing keys produce dynamic lighting, mostly to avoid losing track of them, so you might want to have dynamic lighting turned on.

 

Features:

 
  • Fight for your items and weapons!
  • Turn every level into a slaughter map!1
  • Experience the joy of watching doors crush medikits and valuable weapons! (keys are safe unfortunately)
  • Balanced for continuous play!

 

Screenshots:
 
Spoiler

Screenshot_Doom_20180610_132542.png.5148329c11be73b2ff4cad2cf86bf1ce.png

 

Screenshot_Doom_20180610_134737.png.6c411f305cf7645682cf465078a81544.png

 

Screenshot_Doom_20180610_135841.png.3b5c927c9257235cc9ceedc735a6cd79.png

 

Screenshot_Doom_20180610_150316.png.0dc435cc091c1b0bc65f90907ffeb56b.png

 

Screenshot_Doom_20180610_150337.png.7608cef369f28a5583eeff8275af2e22.png

 

Screenshot_Doom_20180610_150424.png.1983c7ed8e085201b14b330c99ee556e.png

 
Bugs:
 
  • Weapons dropped by the Wolfenstein SS only give half of the ammo they should. Ammo pickups aren't affected by this.
  • Some items may become unreachable.
  • You won't be able to get 100% kills if the map has weapons or other items in unreacheable areas (e.g. MAP07)

 

Tested with GZDoom 3.3.2 and 3.4.0.

 

Download: https://www.dropbox.com/s/1gl3dlwwu7f4kyq/SS_Crng.pk3?dl=1

 

===============================

 

1Not guaranteed. Depends on combat scenario.

 
Edited by KVELLER

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