Gothic Posted June 11, 2018 I'm trying to run Plutonia/TNT with Chocolate Doom using ZDL, but they both run as a Doom 2 mod instead of an IWAD. When I check the command line, all paths are correct, so I don't know what the problem is. Any ideas? 0 Share this post Link to post
Gothic Posted June 26, 2018 Testing with Rocket Launcher 2.0 and I have the same problem. Why can't Chocolate Doom read Final Doom IWADs outside its folder? 0 Share this post Link to post
Gothic Posted June 26, 2018 Disregard this topic, found out that you have to add the command line "-pack" to run properly. 0 Share this post Link to post
chungy Posted June 27, 2018 Shouldn't have to. Are they launching chocolate-doom with the "-iwad" parameter or just "-file"? 0 Share this post Link to post
Bashe Posted June 27, 2018 I recall having this same issue with ZDL in the past (and still do). I took it up with the then-maintainer QBasicer, but I don't believe we ever came to a solution. I know that on earlier versions of ZDL (such as 3.1a), this worked properly, so I'm not sure what happened. 0 Share this post Link to post