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Am I the only one who wants to play DooM splitscreen? I think at least running through SnapMaps with a friend would be cool.

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Posted (edited)
On 7/5/2018 at 10:09 PM, MFG38 said:

Splitscreen, sadly, is dead.

No it isn't. Developers are still actively supporting it wherever possible.

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1 hour ago, Edward850 said:

No it isn't. Developers are still actively supporting it wherever possible.

 

I stand corrected then.

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On 7/8/2018 at 9:27 AM, Edward850 said:

No it isn't. Developers are still actively supporting it wherever possible.

Do you have any recommendations for split screen games then?

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splitscreen is dead because players nowadays would not let developers live, if they noticed that their top tier 30fps games drop to unplayable and unacceptable 29 fps per second.

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Posted (edited)

All the split screen/couch coop games are pretty much entirely made by Indie developers since they have shown to not matter in a AAA property.

There's the exceptions of course, but split screen has been abandoned by the bigger publishers.

And then there's the games that had no excuse, like the recent ports of Duke 3D (both the 3DRealms made 360 port and the Gearbox World Tour) which don't have split screen yet the N64 port from the 90s had four player split.

The Doom and Doom II ports, however, allowed split screen and were greatly appreciated by me.

And then there's the super rare PC Split screen games, like Serious Sam where it's always existed or Left 4 Dead (which has to be activated via console commands).

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Posted (edited)
13 hours ago, 8Bit Shocker said:

Do you have any recommendations for split screen games then?

What platform?

1 hour ago, wheresthebeef said:

And then there's the games that had no excuse, like the recent ports of Duke 3D (both the 3DRealms made 360 port and the Gearbox World Tour) which don't have split screen yet the N64 port from the 90s had four player split.

The Build engine is a gigantic mess which can't simply just have splitscreen added. How the N64 version ever got it remains a mystery for the ages, to the extent that I strongly suspect most of its engine was rewritten in the first place due to its initial over-reliance of X86 assembly.

Doom's splitscreen wasn't really splitscreen at all, it was the engine instanced 4 different times and running a network game as an interop between each instance.

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What? You want to have fun with your friend in real life? 

 

 

Nonononononononono, you must be crazy. Buy another PC and maaybe we'll talk.

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Posted (edited)
36 minutes ago, 8Bit Shocker said:

PC and PS2

Strictly split screen, or can shared screens count, like Gauntlet? If just split screen:

 

All PS2 games

Timesplitters 2 and Future Perfect both are highly recommended

Darkwatch has split screen coop exclusively on PS2

The Warriors, it is split screen when you are far away from eachother but forms into one screen when you are near eachother (this can also be turned off IIRC)

007 Everything or Nothing has a split screen coop campaign

Half-Life has a split screen coop campaign (which was later recreated on PC by fans)

There's also Serious Sam The Next Encounter which is a console exclusive SS game and has split screen coop, though it's a little meh.

I'd recommend all of these, especially the Timesplitters series and The Warriors

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Always gotta appreciate a good splitscreen supported campaign, makes life easier when you have guests over :)

 

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3 hours ago, MTF Sergeant said:

Doom ain't copying Halo in any way!


So screw playing with a friend on your TV because... halo?

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