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Dragonfly

[WIP] Eviternity - A Boom Format Megawad

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It's actually not, though I am one of the mentioned people who had access to the textures. Thanks for the compliments on the screenshots. I'm glad that map feels heavenly, as that is certainly the theme I'm trying to pull off. :P

 

@Catpho I hope to keep the dev diaries somewhat regular and detailed. At the moment though I need to grind away and make some maps to have something to write about!

 

I'll be streaming Eviternity mapping every Monday, for anyone interested. I'll also be trying to squeeze in weekend streams where possible - Here's a link!

 

https://www.twitch.tv/dragonflyos/

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1 hour ago, Pegleg said:

 

I assume this is the project that @ukiro last mentioned in February

 

 

This is one project that is using my texture set ahead of the public release (and honestly probably the most ambitious one), but it’s not the only one. Whether any others come out in time for Doom’s 25th birthday is uncertain, so I won’t announce anything. But hopefully this and/or some others make it in time so the release of the textures is accompanied by some examples of expert use. Eviternity is Boom and there’s also vanilla and UDMF stuff in the works. 

 

I’ll start a separate thread about the textures later in the fall I think. 

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0/10 not enough floor detailing

 

(seriously, though, stuff looks amazing. Lookin' forward to it, mate)

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What's in a name? In this name specifically? "Evil Eternity"?

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1 hour ago, Dragonfly said:

an actual English word

Color me surprised. But also glad; I like learning obscure words.

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The first, fifth and last screenshot are positively sublime. To say that I am interested in this would be understatement of the year thus far.

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These screens are amazing, can't wait to play this.

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To be honest, I don't like the name "Eviternity", I find it too long, not enough impacting, with too much syllable... And maybe even too generic.

 

I propose you a simple solution : translate "Eviternity" in Latin : "AevuM". Of course, it's just a proposal, do as you please x) :P

 

 

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16 hours ago, Gez said:

Color me surprised. But also glad; I like learning obscure words.

Then you must have loved The Gantlet. Or does it not count because it's just a less common spelling of gauntlet, not an obscure word in its own right?

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it's Adam and Eviternity not Adam and Steviternity

 

(sorry)

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Oh. My goodness.

 

I absolutely adore episodic themed level sets. Probably partly why I dig Doom's ep1-3 so much. I will be keeping a close eye!

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I still liked it when it was Project Decadence.

 

Always made me imagine the map-pack was full of cake.

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This looks excellent so far. Looking forward to its release.

 

Keep up the great work, Dragonfly and co. :)

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Now that I've finished creating the 11th map to date, it seems an appropriate time to post the second Dev Diary!

 

https://www.dfdoom.com/dev-diaries-eviternity-part-two/

 

This article covers the existing maps, with a description of the map itself, a screenshot, and brief dev-notes for some of them. :)

 

The next diary I intend to post will probably focus on the more intricate content, such as problems I've faced and the ways I've overcome the problems; the current plans for future maps, etc.

 

Cheers!

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