jerrysheppy Posted September 9, 2018 (edited) What resource(s) are you using, please? I recognize a lot of recolors here (not that anything is inherently wrong with recolors), but also a few really striking new textures that I can't remember seeing before. 0 Share this post Link to post
killerkouhai Posted September 9, 2018 1 minute ago, jerrysheppy said: What resource(s) are you using, please? I recognize a lot of recolors here (not that anything is inherently wrong with recolors), but also a few really striking new textures that I can't remember seeing before. Most of the recolors you see come from Zoon, but there are also textures from Noirpack, Equinox and CC4. Some are custom made. We're also using the D64 torches off Realm667. 0 Share this post Link to post
Bauul Posted September 10, 2018 3 hours ago, killerkouhai said: Oh I'm sure you could squeeze a bit more teal into those shots! For real though, looks absolutely excellent! 2 Share this post Link to post
killerkouhai Posted September 10, 2018 Also for anyone thinking, "I've seen these screenshots before but they were in purple." You are correct. I've switched the purple to cyan to free up the purple skybox for @Bridgeburner56 who has joined the team and expressed interest in doing a purple themed map. I personally can't wait to see what kind of masterpiece he'll come up with, but I'm sure it will blow away all the other maps ;) Welcome to the project Bridgeburner56! 3 Share this post Link to post
Akenore Posted September 10, 2018 How soon do you think the wad will be finished? I can't wait to play this with Project Brutality 1 Share this post Link to post
leodoom85 Posted September 10, 2018 28 minutes ago, Akenore said: How soon do you think the wad will be finished? I can't wait to play this with Project Brutality You'll have to wait patiently. We are making the maps and do the testing with several mods in case that doesn't break anything...so please, until then, be patient. 0 Share this post Link to post
Akenore Posted September 10, 2018 1 minute ago, leodoom85 said: You'll have to wait patiently. We are making the maps and do the testing with several mods in case that doesn't break anything...so please, until then, be patient. Of course. I didn't mean to sound impatient, just curious. Fantastic work so far. 1 Share this post Link to post
killerkouhai Posted September 10, 2018 All we're going by so far is that we want to release it in 2019. so it isn't blown out of the field by all the amazing releases this year Once we have more work done we'll decide on a tentative deadline, and if all goes well, it will be released within 2 months after that. Until then, I'll keep posting pretty screenshots/updates to hopefully keep people interested ;) 2 Share this post Link to post
Akenore Posted September 10, 2018 3 hours ago, killerkouhai said: All we're going by so far is that we want to release it in 2019. so it isn't blown out of the field by all the amazing releases this year Once we have more work done we'll decide on a tentative deadline, and if all goes well, it will be released within 2 months after that. Until then, I'll keep posting pretty screenshots/updates to hopefully keep people interested ;) I'll be interested as long as this project still exists. The visuals look amazing, there aren't too many wads like this around 2 Share this post Link to post
Bridgeburner56 Posted September 10, 2018 @killerkouhai Thanks for asking me to join. Your unique aesthetic is definitely quite unlike anything I've seen before and resonates with my abstract design philosophy. I've already got a base idea for my map and I appreciate you giving up the coveted purple spot. Hopefully I can do it justice! 3 Share this post Link to post
Akenore Posted September 14, 2018 Will this be a standard wad, or is it more along the lines of Doomslayer Chronicles? 0 Share this post Link to post
Dragonfly Posted September 14, 2018 4 hours ago, Akenore said: Will this be a standard wad, or is it more along the lines of Doomslayer Chronicles? What does this even mean? 0 Share this post Link to post
leodoom85 Posted September 14, 2018 5 hours ago, Akenore said: Will this be a standard wad, or is it more along the lines of Doomslayer Chronicles? Classic gameplay of course...dooming at the best!!! 1 Share this post Link to post
Pirx Posted September 14, 2018 On 9/12/2018 at 2:20 AM, killerkouhai said: Stellar! 0 Share this post Link to post
Akenore Posted September 14, 2018 1 hour ago, Pirx said: Stellar! quite literally! 0 Share this post Link to post
DooMknight Posted September 14, 2018 Wow! It looks awesome. Those contrasts are amazing 0 Share this post Link to post
killerkouhai Posted September 16, 2018 On 9/14/2018 at 12:06 AM, Akenore said: Will this be a standard wad, or is it more along the lines of Doomslayer Chronicles? While there will be some wave-based gameplay in certain areas just to change it up and keep it interesting, it's definitely your classic doom gameplay. You'll have your switch hunts, classic "find the key", hordes and interesting encounters. Exploration will be your friend. 0 Share this post Link to post
Teder Posted September 16, 2018 (edited) @killerkouhai as I said I love that colors and design. Just for fun I've just made special torch, called: Firebluetorch. If you like you can use it. Screenshot: Wad file (WARNING: change zip to wad extension): Fireblu_torch.zip EDIT: the torch has gldefs light. 6 Share this post Link to post
Catpho Posted September 18, 2018 Cool void stuff :) Btw, this project reminds me of the "Submachine" point and click game series. It's also has mysterious locations suspended in a black void, your cyan screenie brings these shots to mind: 3 Share this post Link to post
Lampenpam Posted September 18, 2018 (edited) @Catpho Did you not notice that the screenshot you linked is super low resolution and displays super blurry? :p Here is the actual image: EDIT: wtf why is it so tiny O_o When I used the link it was fullsize... I guess that's what happened to your post too. gg, Wikia. Welp, gotta rehost: And yeah, I really liked the atmosphere in that game 5 Share this post Link to post
Catpho Posted September 18, 2018 Really? Didn't display like that in my comp. Thanks for reposting it. 0 Share this post Link to post
killerkouhai Posted September 27, 2018 This thread's been inactive for a while, but the project is still being actively worked on. Time to blow you all away with some screenshots from the W.I.P. map by @Bridgeburner56 Also, go show Bridgeburner56's megawad some love: 22 Share this post Link to post
killerkouhai Posted October 15, 2018 More amazing work from @Bridgeburner56: 17 Share this post Link to post
elend Posted October 15, 2018 This is shaping up to look really unique! Can't wait to see more. 2 Share this post Link to post
Akenore Posted October 17, 2018 Will this run on zandronum? I really want to play complex-clusterfuxx with this 0 Share this post Link to post
leodoom85 Posted October 17, 2018 9 minutes ago, Akenore said: Will this run on zandronum? I really want to play complex-clusterfuxx with this No. Some maps have GZDoom exclusive features like portals. 0 Share this post Link to post
killerkouhai Posted November 2, 2018 Progress is still being made, folks! 16 Share this post Link to post