Pirx Posted November 19, 2018 On 11/16/2018 at 10:28 AM, Bridgeburner56 said: It will spin and stuff that's like doom with some colorful pills 3 Share this post Link to post
Gideon020 Posted November 19, 2018 Dear god, I hope this laptop can run this... 3 Share this post Link to post
eharper256 Posted November 19, 2018 16 hours ago, Bridgeburner56 said: Even the demons appreciate the need for a good disco. They had to make do with a gothic marble one, though. 2 Share this post Link to post
killerkouhai Posted November 20, 2018 I prescribe thee with a sneak peek at the final boss arena: Symptoms may include: Breathlessness, Awe and/or Urge to Vomit Rainbows 15 Share this post Link to post
Bridgeburner56 Posted November 20, 2018 19 minutes ago, killerkouhai said: I prescribe thee with a sneak peek at the final boss arena: Symptoms may include: Breathlessness, Awe and/or Urge to Vomit Rainbows For the record that floor took me 25 separate scripts. #labouroflove 6 Share this post Link to post
Gaia74 Posted November 20, 2018 Do you already have an idea that you will be the final boss? If you want, I can help with that :v finally I love creating bosses xD 0 Share this post Link to post
Bridgeburner56 Posted November 20, 2018 Yeah it's well under control gaia. Thanks for the offer though 1 Share this post Link to post
Steve D Posted November 20, 2018 Love all these rainbow shots and that yummy color-cycling. Me want!!!!! :) 2 Share this post Link to post
Gideon020 Posted November 21, 2018 This and Age Of Hell are definitely going to be Cacowards material. 5 Share this post Link to post
Chris Moyer Posted November 21, 2018 21 hours ago, Bridgeburner56 said: For the record that floor took me 25 separate scripts. #labouroflove Looks good! May I ask why that took 25 scripts? I feel like you could do that with a lot less than 25. I have a similar (Zandro) compatible effect in a map of mine. What all is going on? Feel free to PM me. 1 Share this post Link to post
Bridgeburner56 Posted November 21, 2018 (edited) 6 hours ago, Chris Moyer said: Looks good! May I ask why that took 25 scripts? I feel like you could do that with a lot less than 25. I have a similar (Zandro) compatible effect in a map of mine. What all is going on? Feel free to PM me. It probably sounds more convoluted than it is. There are 24 textures and 24 sectors. Each sector starts at a different texture in the sequence and then cycles through them sequentially. I made a separate script loop for each of the textures that rolls each individual texture over every sector with a 3 tic delay before moving to the next sector. I then made an activator script that triggers each of the 24 subscripts with a 3 tic delay between each one. I'll DM you the script when I get home from work if you want. There is probably a more elegant way to do this but I have rudimentary coding knowledge and this worked fine. Edited November 21, 2018 by Bridgeburner56 0 Share this post Link to post
Chris Moyer Posted November 21, 2018 4 hours ago, Bridgeburner56 said: It probably sounds more convoluted than it is. There are 24 textures and 24 sectors. Each sector starts at a different texture in the sequence and then cycles through them sequentially. I made a separate script loop for each of the textures that rolls each individual texture over every sector with a 3 tic delay before moving to the next sector. I then made an activator script that triggers each of the 24 subscripts with a 3 tic delay between each one. I'll DM you the script when I get home from work if you want. There is probably a more elegant way to do this but I have rudimentary coding knowledge and this worked fine. Oh I see. That's actually not a bad idea. Mine is completely different approach as it a more generic script that gradually changes values of Red/Green/Blue over the same textures. I didn't know you were using different textures for each one. And sure, I would like to see that, when you have the time of course. 0 Share this post Link to post
killerkouhai Posted November 22, 2018 Have some shots by @Xyzzy01, our very own Celestial Spud 16 Share this post Link to post
killerkouhai Posted November 22, 2018 1 hour ago, Gideon020 said: This is torture. heh, sorry <3 a little over 2 months left, you can join the discord for a 3 level demo in the meantime 0 Share this post Link to post
Pirx Posted November 23, 2018 On 11/20/2018 at 10:19 AM, killerkouhai said: I prescribe thee with a sneak peek at the final boss arena: Symptoms may include: Breathlessness, Awe and/or Urge to Vomit Rainbows i feel like a unicorn. 0 Share this post Link to post
Bridgeburner56 Posted November 23, 2018 46 minutes ago, Pirx said: i feel like a unicorn. Wait till you see the improved version... 0 Share this post Link to post
KVELLER Posted November 23, 2018 1 hour ago, Bridgeburner56 said: Wait till you see the improved version... I feel like you're just showing off at this point :P (not that that's a bad thing). 2 Share this post Link to post
killerkouhai Posted November 24, 2018 23 hours ago, KVELLER said: I feel like you're just showing off at this point :P (not that that's a bad thing). Oh we are, make no mistake xD 2 Share this post Link to post
Saad356 Posted November 24, 2018 On 11/19/2018 at 12:19 PM, Bridgeburner56 said: This is something else ... Is this for NaNoWADMo? 0 Share this post Link to post
killerkouhai Posted November 24, 2018 2 hours ago, Saad356 said: Is this for NaNoWADMo? Nope, I started this in June. It was originally going to be a standalone map, but people asked for more, now it has a life of its own:P 0 Share this post Link to post
Bridgeburner56 Posted December 9, 2018 So I've been working on my next map for this project for the last week or so. This is the as yet untitled red map (major WIP) 14 Share this post Link to post
⇛Marnetmar⇛ Posted December 16, 2018 You guys could probably design your own FPS if you really wanted to. 2 Share this post Link to post
Bridgeburner56 Posted December 16, 2018 i'll admit i'm having a lot of fun with this 1 Share this post Link to post
Steve D Posted December 16, 2018 These screenies look tastier than Rainbow Sherbet. 2 Share this post Link to post
elend Posted December 16, 2018 How do you even envision this? Do you just fumble around with shapes, until you have something sinister looking or is it already planned out in your head when you start? I am wondering, because when I want to map "grand architecture" I always end up with a huge box with random "details" slapped on. xD Great stuff man, can't wait to play this. Even though I'll probably die a thousand times, because I am admiring the scenery instead of focusing on those damn Revenant rockets. 3 Share this post Link to post