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The Doomed Floodzone

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In order to make a test map of it for something else (Since GZDoomBuilder allows exporting to obj but I don't see any such thing for Duke 3D maps directly), I decided to attempt to recreate my favorite level from Duke 3D as best I can into ZDoom. Not perfectly, since ZDoom lacks the ability to do rooms above rooms, I used some silent teleporters in spots to try to hide it so the exit/entry points for the underwater office building aren't there. It's mostly done, I just need to add the crack secret.


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