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How to prevent people from jumping on a UDMF map?

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I'm working on a small mapset (7 maps, including secret level) and I want to know if there's a way to prevent people from jumping in UDMF levels. On the 2nd map alone, there are three secrets that can be cheated by jumping, and I want to prevent that.

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1 minute ago, Aquila Chrysaetos said:

Create a ZMAPINFO lump in your wad and write this:



Thanks, I integrated the nojump part into my existing MAPINFO.

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