Novaseer Posted July 20, 2018 I'm working on a small mapset (7 maps, including secret level) and I want to know if there's a way to prevent people from jumping in UDMF levels. On the 2nd map alone, there are three secrets that can be cheated by jumping, and I want to prevent that. 0 Share this post Link to post
Aquila Chrysaetos Posted July 20, 2018 Create a ZMAPINFO lump in your wad and write this: defaultmap { nojump } 0 Share this post Link to post
Novaseer Posted July 20, 2018 1 minute ago, Aquila Chrysaetos said: Create a ZMAPINFO lump in your wad and write this: defaultmap { nojump } Thanks, I integrated the nojump part into my existing MAPINFO. 1 Share this post Link to post