Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
CrazyDoomguy

Make flat from 64 to 128?

Recommended Posts

We have flat size 64x64. If I import one picture with 128x128 size as flat, on doom builder2 will show 64x64 size (1/4 of picture). How can I do in SLADE that this specific flat have 128x128 size?

Share this post


Link to post
Just now, Ahmed said:

Umm... Maintain aspect ratio?

In SLADE exist one option "texture editor" and you can make this. But this works only for texture. I need for flat.

Share this post


Link to post

What port? Don't forget that Vanilla, Chocolate and PrBoom cannot handle such flats.

Share this post


Link to post
Just now, Jerry.C said:

What port? Don't forget that Vanilla, Chocolate and PrBoom cannot handle such flats.

I know that. I ask for GZdoom.

 

 

Share this post


Link to post

When you're targeting GZDoom anyway there's no need to put your textures into a WAD. Just use a ZIP file and put your textures as PNGs in the textures folder.

Share this post


Link to post

I think you're better off just leaving that texture alone and resizing it in GZDoom Builder.

 

EDIT: Nvm, I thought you wanted to resize a 64x64 texture.

Edited by KVELLER : I can't read

Share this post


Link to post

Or you could do what the Icon of Sin floor panel texture does and split it into four, each being a 64x64 flat.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×