Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
DynamiteKaitorn

Custom Mugshot for .PK3

Question

I've tried reading the ZDooM wiki to create a custom Mugshot for my custom HUD but for some reason, I can't seem to get my edited mugshot sprites to render. The default STF/DooM Marine's face is capable of being displayed but I can't seem to get my own mugshot to appear. I've tried to add a "Player.Face ***" to my player class (since it's different to the standard DooM Player Pawn). Any idea how to get my mugshot images to render?

Share this post


Link to post

6 answers to this question

Recommended Posts

  • 0

The line should be: Player.Face "XXX", not "Player.Face XXX", replacing the XXX with the first 3 letters of all your face graphics, which serves as the name of the mugshot.

 

Also, are you sure your player class is being used? I am making guesses in the dark what might be causing your mugshot to not appear.

Share this post


Link to post
  • 0

Reskinning may work for the most part except the amount of damage phases my custom mugshot has and the default DooM mugshot are different.

Share this post


Link to post

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×