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kdoom

md3 with transparent skins?

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I've searched a fair bit, cannot seem to find the info to setup a model with transparent skins. I'm attempting to add .md3 trees. I want to make a trunk mesh separate from the leaves meshes, and have the leaves transparent. I know I can have multiple skins, and have that part working, but GZDoom does not assume any part of a model is transparent, even if the skin is in .png with a trans background. Any help on this will be appreciated!

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