Jimmy Posted August 18, 2018 (edited) A fairly straightforward and non-linear Boom format map, set in the central business district of the heavily overrun city of Midiville. The name comes from a stewboy MIDI, which you'll hear during gameplay. :) My submission to the Vinesauce Mapping Contest 2018. It was speedmapped in about 5 hours starting 12AM AWST on March 1st, with mere hours to go before the contest deadline. The map is pretty short as a result of the time pressure, with only two keys to grab and just under a hundred monsters. !! This map occupies the MAP07 slot to make use of the Dead Simple triggers !! This version of the WAD is the official release, as the version submitted to the contest was GZDoom-exclusive, due to the manc/arach sector triggers being set up in GZDoom's ZMAPINFO lump (the map was on the MAP01 slot). It's also had some slight rebalancing to address some potential gameplay issues. Download: idgames link pending.Powerhouse mirrorDropbox mirror Watch Joel from Vinesauce play the map at this link! Name: Midiville Map Format: Boom Ports Tested: PrBoom+, Eternity Engine, GZDoom IWAD: Doom 2 Map(s): MAP07 Par Time(s): 5:00 Music: "Midiville" and "Trapped" by stewboy Gameplay: Single play/co-op Difficulty Settings: Yes Multiplayer Placement: None Build Time: 5 hours plus a few for misc fixes Textures: Cagetex and Cagetex2! Sky by Mechadon. Requirements: Jumping and crouching disabled. Freelook is permitted. 21 Share this post Link to post
Aquila Chrysaetos Posted August 18, 2018 (edited) Looks good, Jimmy. Downloading it now. midiville-AC Good short little map as always. Edited August 18, 2018 by Aquila Chrysaetos 1 Share this post Link to post
Crunchynut44 Posted August 18, 2018 Classic Jimmy map. Very neat visuals and smooth easy going game play with plenty of ammo and health to boot. Great job with capturing that city-like vista atmosphere, the many windows and ledges make you feel like you're being watched the whole time. Fits perfectly with the MIDI(s) as you would expect with a name like that. The one secret was questionable, otherwise very entertaining. Good luck in the contest! 0 Share this post Link to post
Memfis Posted August 18, 2018 Careful with arch-viles in Map07, I triggered the spider special twice and got this: https://i.imgur.com/7NiATBH.png https://i.imgur.com/KdS916V.png The map looked nice from what I managed to see before getting stuck... 1 Share this post Link to post
Jimmy Posted August 18, 2018 Oh for Pete's sake. That happens if the special triggers three times so yeah of course the vile is gonna let that happen. These dumbass Vanilla quirks that are go unfixed in modern ports, I swear to God... 1 Share this post Link to post
DMPhobos Posted August 18, 2018 Gah! i thought you had composed the midis and i said so in chat, hehe Good stuff! 0 Share this post Link to post
FrancisT218 Posted August 19, 2018 (edited) This was a pretty fun level though the end seemed a bit easy and forgiving. Here's a blind FDA but to-completion with saves/reloads allowed. 1 Share this post Link to post