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D88M

Doom 64: "GL_Init: Failed to set opengl"

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Posted (edited)

Hello, so after a while i re-installed this game again with Doom 64 EX, and when i am touch the video options to put my screen resolution and remove the windowed screen for a full one, i try to re-launch the game to play it but that sign appears, i did not found any information on the official site so how can i fix it?

 

Edit: The problem comes when i turn off the "windowed" option, otherwise is working fine.

Also, what is the configuration to play it as vainilla as possible? I turned off v-sync and anti-sotropic filters.

Edited by D88M

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Maybe should rename this to "crashes when fullscreen activated", is a real shame because that is the ONLY problem i have with this and i really want to play it :(

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Posted (edited)

Well, i fixed it, i am a mother fucking genius.

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13 hours ago, D88M said:

Well, i fixed it, i am a mother fucking genius.

How? Others may want to know in the future.

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Posted (edited)

Honestly, i cannot remember, i think i changed it to fullscreen in the console, i will try to do it again and i will tell you how, it was driving me insane, i will try to get back at you today.

Edit: Okay so i tried to put the parameters in the console, both "-fullscreen" and "-window", and the game did not recognized them, what i think, i am not sure, but what i think i did was go to config.cfg, went to "seta "v_windowed" "1.000000"" and changed the 1 for a 0, and then launched the DOOM64.exe, not the Launcer.exe

Now i am afraid of changing stuff back in case i break something and i cant get it back fullscreen again, but i think that was it, if you want to, try it and tell me what happened.

Edited by D88M

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