elend Posted September 7, 2018 That looks good indeed! Taking GZDoom Builder Screenshots seems a bit of a hassle, but kudos for going this way.. @all Didn‘t Doom Builder once have an „export screenshot“ option where you can actually set a specific size / resolution of the output? I really would love to be able to export my map layouts in a nicer way. 0 Share this post Link to post
Empyre Posted September 7, 2018 (edited) My screen shots on the first page are from GZDoom Builder. In the Tools menu, I selected Save Screenshot (active window). I turned off the grid first to make the screenshot prettier. I didn't have an option to select the size / resolution, though. 0 Share this post Link to post
Rayziik Posted September 7, 2018 All these circles gave me a headache, but it paid off in the end methinks. Although the automap image omits a very large number of lines... Spoiler 11 Share this post Link to post
Archi Posted September 7, 2018 @Rayziik always thought that disconnected lines look bad on automap. Spoiler 0 Share this post Link to post
Jc1 Posted September 10, 2018 It came from the "prologue" map from the Pokémon Doom wad I created. I put a giant Gameboy in the middle of the hall. 2 Share this post Link to post
Capellan Posted September 12, 2018 Some might say the first. I'd probably go with the latter. Assuming the images post in the order I expect, anyway :) 2 Share this post Link to post