Hiya, I'm looking to reassign various actors' sound data for a dumb joke wad in Slade.
Specifically, I'm replacing both the sprites and sounds of all the various enemies and weapons, but the fact that many actors share the same sound cues (such as the zombiemen, shotgun sergeants, and chaingunners all pulling from the same sound pool, or the pistol and chaingun using the same sound) is making it hard to work with the theme I want.
How would you go about reassigning actors' sound cues to new custom imported sounds? I assume it's something to do with the SOUNDINFO lump.
Hiya, I'm looking to reassign various actors' sound data for a dumb joke wad in Slade.
Specifically, I'm replacing both the sprites and sounds of all the various enemies and weapons, but the fact that many actors share the same sound cues (such as the zombiemen, shotgun sergeants, and chaingunners all pulling from the same sound pool, or the pistol and chaingun using the same sound) is making it hard to work with the theme I want.
How would you go about reassigning actors' sound cues to new custom imported sounds? I assume it's something to do with the SOUNDINFO lump.
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