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Making an actor spawn on the death of another actor

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I find the Vanilla blood system quite boring, and I don't like ripping things from another wads, so I was trying to make some custom gore actors.


I made an actor and a sprite for the gore prop, and I already have the custom monster, but I was wondering, what would I need to write, to make another actor spawn at the death of a certain actor. I'm guessing it's somewhere at the "Death" State of the monster, but I don't know what, and I couldn't find anything from ZDoom Wiki


I am not talking about DropItem, because I want to spawn an actor that you cannot pick up and use (like a clip)

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