der_einzige Posted September 4, 2018 I find the Vanilla blood system quite boring, and I don't like ripping things from another wads, so I was trying to make some custom gore actors. I made an actor and a sprite for the gore prop, and I already have the custom monster, but I was wondering, what would I need to write, to make another actor spawn at the death of a certain actor. I'm guessing it's somewhere at the "Death" State of the monster, but I don't know what, and I couldn't find anything from ZDoom Wiki I am not talking about DropItem, because I want to spawn an actor that you cannot pick up and use (like a clip) 0 Share this post Link to post
Aquila Chrysaetos Posted September 4, 2018 DropItem doesn't have to drop things you can pick up. A few custom monsters use DropItem to spawn other monsters on death. 1 Share this post Link to post