Play the first map in something vanilla-esque. Play it with -nomonsters, -skill 0, or just IDDQD+IDKFA, it makes no difference.
Enter the bigger tunnel on the right, turn right, go out on the large courtyard and cast your gaze, once again, to the right.
BEHOLD! At some point, the game crashes.
And one more amazing thing is, removing the custom textures OR removing all things from the map and moving the player start closer to the anomaly FIXES the crash! I would have debugged this further, but I'm already filled to the brim with wonder at the mysteriousness of the universe and will absolutely, definitely NOT handle any more of it today. There are various other potential fixes I haven't tested yet, such as disconnecting the wifi, moving my computer to a different room, or launching Chocolate Doom with my eyes closed. Good luck to anyone willing to take a look at this.
And one more amazing thing is, removing the custom textures OR removing all things from the map and moving the player start closer to the anomaly FIXES the crash! I would have debugged this further, but I'm already filled to the brim with wonder at the mysteriousness of the universe and will absolutely, definitely NOT handle any more of it today. There are various other potential fixes I haven't tested yet, such as disconnecting the wifi, moving my computer to a different room, or launching Chocolate Doom with my eyes closed. Good luck to anyone willing to take a look at this.
ZZERROR2.zip
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