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DarkShroom

can polyobjects be reused anyhow?

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Hi

i think the answer might be no, but i wanted to ask anyway as it'd be goddamn convenient and if i'm doing this wrong i'm wasting a lot of time

can i not reuse my polyobjects anyhow? do i have to make each door separately? this would be omg so convenient

thanks, Rich

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Reuse polyobject, as in, make just one door and put it at several different places at once? No.

 

You'll have to copy-paste and update the angle value.

 

Technically you could script it so that the single polyobject door gets teleported to different doorframes depending on where the player is, but the scripting to do that would be a lot more complex than copy-pasting, and it'd completely break in multiplayer.

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You can re-use the polyobject construction, but still need to have individual anchor/set points. Additional difficulty: the position of the re-used polyobject is that of the first used setpoint offset by the positioning of your re-used pair of anchor/set point. This makes positioning incredibly messy / complicated and really not worth the trouble.

 

Tested this once in EE.

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18 hours ago, Mordeth said:

You can re-use the polyobject construction, but still need to have individual anchor/set points. Additional difficulty: the position of the re-used polyobject is that of the first used setpoint offset by the positioning of your re-used pair of anchor/set point. This makes positioning incredibly messy / complicated and really not worth the trouble.

 

Tested this once in EE.

thanks, interesting to know then, possible but going to be somewhat more complicated to deal with than copy and pasting... thanks for the info

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