Obsidian Posted October 21, 2018 We are done! 15 minutes for testing. :) 0 Share this post Link to post
Obsidian Posted October 21, 2018 Annnnnnnnd that is us! Submit yer maps folks! 0 Share this post Link to post
Walter confetti Posted October 21, 2018 Pretty slick theme this one! I liked it! spaghetti.zip Title: The classic flying spaghetti monster map Build Time: 2 hours and 30 minutes Theme: flesh textures only Music: Doom 2 MAP28 music Description: You entered inside the flying spaghetti monster! What adventures awaiting you? A level that uses only stock flesh textures only and a maximum of 20 monsters. Now, for the love of everything, make me sleep. Goodnight! 2 Share this post Link to post
elend Posted October 21, 2018 And don't forget to archive your mapping sessions on YouTube, if you did stream them... *cough* 0 Share this post Link to post
Pegleg Posted October 21, 2018 @Obsidian Can you post the link to the Discord server again? I'm planning on joining for the second session, but the link you posted says the invite expired. 0 Share this post Link to post
Obsidian Posted October 21, 2018 Yeah, it was a 24-hour link. Here's a 12-hour one, that should do the trick. 0 Share this post Link to post
Jimmy Posted October 21, 2018 (edited) I'm gonna be hosting the second session in 3 hours as of this post. A secondary theme has been picked and will be revealed then. 0 Share this post Link to post
Liberation Posted October 21, 2018 (edited) @Obsidian I couldn't log into the discord last night for some reason, also not sure what version of my map was uploaded, so have included the fixed version here. libass40b.zip 0 Share this post Link to post
Jimmy Posted October 21, 2018 YOUR THEME IS: Flesh textures only - custom textures are permitted, as long as they too fit with the flesh/gore theme. If in doubt regarding the stock textures, refer to the "Flesh" category in Doom Builder. AND/OR: Zombie apocalypse. Heavy focus on using zombiemen, shotgunners and chaingunners! Maybe don't just spam them - try and make effective use of them. Other monsters are still permitted, just use the former humans a quote-unquote "heapshitfuckton". GET PLANNING! Gather resources, pick out a name/MIDI, draw your layout on paper, etc. Again, there's no mandatory texture pack this time round. 2 Share this post Link to post
Jimmy Posted October 21, 2018 Planning time is over! GET MAPPING! You have 2 hours, followed by 15 mins to playtest and bugfix. 0 Share this post Link to post
riderr3 Posted October 21, 2018 Done.http://www.mediafire.com/file/x0zz6x43cxk28v7/procrev.zip Quote Abyssal Speedmapping 40 map by riderr3 Title: Proctophobia revealing Build Time: 1 hour and 40 minutes Themes: Flesh textures, Zombie apocalypse New Music: King Diamond - Cremation.mid 1 Share this post Link to post
Jimmy Posted October 21, 2018 Mapping time is over! Playtest for 15 mins and then submit your maps please! 0 Share this post Link to post
Jimmy Posted October 21, 2018 Name: Deadwood Build Time: 2 hours 25 minutes, oops! Themes: Zombie apocalypse Music: "BLECHR" from Hexen: Beyond Heretic, composed by Kevin Schilder Textures Used: Sky by Chaingunner! Blood flat by Xaser. Some brick textures by Cage. Lots of Memento Mori II textures. Some edits/recolors by me. Definitely some NiGHTMARE edits too. 1 Share this post Link to post
Obsidian Posted October 28, 2018 (edited) Here we are, the streaming beta! Apologies for the late compilation: I was out of town for a good chunk of the week and then came down with something nasty. What I will not apologize for are some of the executive decisions I had to make when compiling this. A decent few maps didn't stick to the theme revealed during the first session: Joe-Ilya's map had to be altered a little, TheMionicDonut's map had to be altered a lot and I had to cut Pinchy's map entirely. All of this was due to varying levels of disregarding the theme used and this time I decided to put my foot down. This sort of thing really isn't something I want to do, but the themes are there for a reason: otherwise you might as well be mapping in your own time. :/ 3 Share this post Link to post
TMD Posted October 28, 2018 Somebody has not heard of Blood in the Dance Floor, it would seem. 0 Share this post Link to post
Walter confetti Posted October 28, 2018 It was ages I didn't hear that music used in MAP01... Really nice mapset from the little i've played... 1 Share this post Link to post
Obsidian Posted November 23, 2018 (edited) Behold, the polished beta! Maps have been sorted, bugs have (hopefully) been fixed and I reinstated Pinchy's map after some texture alterations. Apologies for the delays again, it's been a taxing past few weeks. Edited November 23, 2018 by Obsidian 3 Share this post Link to post
Liberation Posted November 23, 2018 (edited) The link doesn't work. Thank you Jimmy! Edited November 23, 2018 by Liberation : Thanking Jimmy 0 Share this post Link to post
Jimmy Posted November 23, 2018 @Liberation Put a colon (:) after "https" and it will. 1 Share this post Link to post