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Cacodemon345

ArkaDOOM 0.2 Demo

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So, I come back with another map/mod.

 

The premise of the map/mod is simple; it is an Arkanoid clone, but it is done in GZDoom (similar to what Xaser did about a little more than a decade ago). Do note that this is a demo and there's only 2 maps, more maps will be added.

 

Features:

  • Made using ZScript and ACS.
  • Life and Score system.
  • Compatible with gameplay mods.

Requirements:

GZDoom 3.7.0 or higher.

Controls and gameplay:

Control the Doom Marine by moving your mouse. You need to hit the Ball to keep it from hitting the bottom of the map and to destroy bricks. If the ball hits the bottom of the map, you lose a life. If your life counter drops down to 0, you will be killed.

To Do:

  1. Add some powerups (they are already implemented but there aren't any sprites). Only the Fireball powerup has a sprite, but some other powerups lack pickup sprites.
  2. Earning lives when you score 25000.
  3. Allow the player to get weapons by destroying bricks.
  4. Grounded Doom monsters (not sure yet.)
  5. Make better level design.
  6. Sound (currently only done for the invisible glass bricks).

In the meanwhile, enjoy!

Download: https://drive.google.com/file/d/1qaZuaLce0ivozJO2Khk-5MObQUra4jaY/view?usp=sharing

Spoiler

 

 

Edited by Cacodemon345

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Screenshot_Doom_20190210_114857.png

The voxels will be replaced with models. There's also new skyboxes. Some more aesthetical changes coming up.

 

Also, I want to open up ArkaDOOM for new map submissions made by others.

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ArkaDOOM 0.2 has been released!
Changelog:

  1. Implemented lives scoring system.
  2. Fireball powerup added.
  3. Voxels are now replaced with models.
  4. Music has been changed, replaced with Passport.mid.
  5. 2nd map has been added, introduces invisible bricks.
  6. Skyboxes has been replaced with new skyboxes made by Mechadon.
  7. New brick type: Invisible Bricks. First hit will make them visible, 2nd hit will break them.

Due to some changes preparing to add the break-through powerup that will make the ball go through bricks while destroying them, GZDoom 3.7.0 or higher is now required.

Edited by Cacodemon345

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cn7whqtm.png
Enjoy some updates, this time planning Expander powerup, 3rd map introducing indestructible bricks, and ball speeding up according to the amount of bricks you destroyed when you hit the player and according to the difficulty setting.

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