furyweb Posted October 15, 2018 Might be a daft question, but is it possible to do an animated idle animation for weapons or melee, and also if it is possible can I use more than one idle animation that is random so its doesnt look weird with just one idle animation. Thanks. 0 Share this post Link to post
0 Nevander Posted October 15, 2018 Yes to both. For an animated idle state, you need to modify the "Ready" states to give an animation instead of the usual single looped frame. For multiple ready animations, you could perform a jump in the ready state which jumps to a random state which would be multiple variations of the idle animation (i.e. Ready1, Ready2, etc.). I can't currently provide an example but that should help. 2 Share this post Link to post
0 furyweb Posted October 15, 2018 6 hours ago, Nevander said: Yes to both. For an animated idle state, you need to modify the "Ready" states to give an animation instead of the usual single looped frame. For multiple ready animations, you could perform a jump in the ready state which jumps to a random state which would be multiple variations of the idle animation (i.e. Ready1, Ready2, etc.). I can't currently provide an example but that should help. Cheers for that fella!. 0 Share this post Link to post
Might be a daft question, but is it possible to do an animated idle animation for weapons or melee, and also if it is possible can I use more than one idle animation that is random so its doesnt look weird with just one idle animation.
Thanks.
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