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Potatoguy

Snapmap Legacy - A Steamgroup honoring the forgotten...

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Yes. I made a steamgroup dedicated to Snapmap. Sue me.

https://steamcommunity.com/groups/snapmaplegacy

 

I decided to create this steamgroup out of fustration. There has been a few amount of sites/groups dedicated to snapmap (so I'm not the first to try this). However, nearly all of those sites have either been lost through faulty links, or are no longer updated since many months ago. Now we know why this is the case; with how borked of a launch Snapmap has, and all the shit that festers in its search results on a common basis. And the complete lack of dev support for it that has been absent for a long time... It's to no surprise the fire for Snapmap has burned out.

 

But it still saddens me. Every so often, I play a map that amazes me. Awes me on the uncountable amount of hours this must have took to create and perfect. On how such an experience is only possible in Snapmap, and not in campaign or multiplayer. Yet, these maps will probably never see the light of popularity and amazement they so rightfully deserve.


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And that's what this steamgroup is for. To honor what have been lost. Have them be remember for as long as this steamgroup exist. I'll try my absolute best to keep this regularly updated with a lot of cool shit. If that don't work, at least a steamgroup will exist cataloging the best snapmap has and will offer.

Give this group a lookie. And recommend me some of the best of the best. We're gonna need to get as many as possible before Eternal takes all the glory.

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A good project is to find the best "remakes, tributes, ect" of the classic doom maps.  Typing in ExMx (or the refinery) gives you just too many results to choose from and most are crap.

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Alright, so I fucked up right off the bat with having maps acknowledged through announcements. Unlike subforum topics, announcements will not collapse to a smaller, readable format for cataloging purposes. Meaning that its gonna be a chore to skim through all the announcement posts for maps if I keep posting maps in that format.

So to solve this, I will just have "Best of Snapmaps" be its own new subforum to visit to in the steamgroup, rather than be an announcement post. Announcements will just be there to, well, announce. Hall of Fame catalog will remain the same, along with the other pages. This edit will be done by the coming weekend.

Oh, and if anyone was curious, these were the "Best of Snapmap" in those announcements.

  • A N T I V I R U S by JRCrash (The map's screenshot can be seen above)
    • Code - BVS453EB
    • Genre – Story, Custom Geo, Hard, Lives
    • Score – 4.5 Stars (Gameplay 5; Design 6; Tech 3; Sound 3; Difficulty 4; Unique 5)
    • Summary – Custom Geo brilliance with nail-hard gameplay and fun plots in a half-hour plus long ride! Special enemy type at the end!
  • Power Surge by Born2Steal
    • Code – YC7QTPZ7
    • Genre – Story, Campaign-Like, Mechanic
    • Score – 3.5 Stars (Gameplay 4; Design 2; Tech 4; Sound 3; Difficulty 3; Unique 4)
    • Summary – A power-scaling trip from weak-sauce to chaingun monster, with matching difficulty! Excellent checkpoint mechanics and solid final-act!
  • Doom 64: Watch Your Step by Spindleshanks
    • Code – PQGFEV7E
    • Genre – Hard, Custom Geo, Revival, Music,
    • Score – 4 Stars (Gameplay 4; Design 6; Tech 3; Sound 4; Difficulty 3; Unique 4)
    • Summary – Reimagining of Doom 64's map with the same name, and nearly the same action! Incredible room creation with intense combat and custom music to boot!
  • Memento Mori Machina by @Chezza
    • Code – MZU97UHF
    • Genre – Story, Campaign-Like
    • Score – 4 Stars (Gameplay 4; Design 4; Tech 4; Sound 4; Difficulty 3; Unique 4)
    • Summary – A solid campaign-like map with many secrets and encounters with varying objectives! You even get to kill Vega in an entertaining plot!
  • Agartha by Void Runner
    • Code – DN8TQSR5
    • Genre – Custom Geo, Hard
    • Score – 4 Stars (Gameplay 4; Design 6; Tech 3; Sound 2; Difficulty 3; Unique 4)
    • Summary – From restaurants to open chapel finale, the custom geo is to be awed here! Gameplay is very tough, and secrets and fun in numerous quantities!
  • T H E      D E R E L I C T    by IRON BISHOP L85
    • Code – FGWK8TFK
    • Genre – Horror, Story, Hard, Mechanic
    • Score – 4 Stars (Gameplay 4; Design 4; Tech 4; Sound 5; Difficulty 2; Unique 5)
    • Summary – A GOOD HORROR-THEME MAP, with an awesome reloading mechanic and incredibly-well done cutscene and ambience creation! Scary!!
  • Teufel's Domain by Taylorhead
    • Code – HSKFQ52L
    • Genre – Custom Geo, Hard, Competitive, Mechanic, Bosses
    • Score – 5 Stars (Gameplay 5; Design 6; Tech 4; Sound 4; Difficulty 5; Unique 6)
    • Summary – SNAPMAP BRILLANCE. Full custom geo, timeless gameplay, hard and fun, bosses and competitive; it's GOT ALL THAT AND THEN SOME.

 

Will probably post a new set of maps this weekend. Found some pretty awesome ones from searching randomly. Even one about a board game...

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Nice thanks for playing. I will need to play some snapmaps over the weekend and try some you rated highly.

Edited by Chezza

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On 10/15/2018 at 12:22 PM, Zemini said:

A good project is to find the best "remakes, tributes, ect" of the classic doom maps.  Typing in ExMx (or the refinery) gives you just too many results to choose from and most are crap.

OH BOY, that is a nightmare to sim through. Since so many are named this, and only got the prefabs that isn't even a 1-to-1 mapping of the originals. It'll be a damn odyssey to get all ExMx maps that are good.

Although Spindleshank (the guy that made Watch your Step) has done a lot of Classic Doom map tributes, and most of what I tried are fucking entertaining. I may give a special announcement to his honor if he keeps having good stuff.

Oh, did a new announcement of maps today! I said bi-weekly updates, but I binged Snapmap too much this week, that I found lots of good shit.

  • Project Hamartia Remastered by IRON BISHOP L85
    • Code – HH2RFRB3
    • Genre – Mechanic, Slaughterfest, Hard, Lives, Waves
    • Score – 4 Stars (Gameplay 4; Design 3; Tech 5; Sound 3; Difficulty 4; Unique 4)
    • Summary – A wave-based fight with 10 awesomely programmed classes that all feel damn good to play as! Best played with people!
  • Eagle Dungeon Goes to Hell by Alter Ego
    • Code – 4NN6PAT6 
    • Genre – Custom Geo, Revival, Competitive?
    • Score – 3.5 Stars (Gameplay 4; Design 5; Tech 3; Sound 2; Difficulty 3; Unique 4)
    • Summary – A 5 minute quick blaze through a time-attack map in custom geo novelty! Blaze through a dungeon and blast a HK!
  • Station 1: Night of the Undead by StonyFever57649
    • Code – PJ9U4EFM
    • Genre – Custom Geo, Waves (Infinite), Slaughterfest
    • Score – -4 Stars (Gameplay 4; Design 5; Tech 3; Sound 3; Difficulty 4; Unique 4)
    • Summary – A Cod Zombies map that's actually GOOD. Great intro cinematic, and very well done custom geo, with semi-matching gameplay.
  • Devil May DOOMED: Hell 1 by PinkyXjooztinPLS
    • Code – 5QVP3T37
    • Genre – Slaughterfest, Competitive, Hard, Mechanic
    • Score – 4 Stars (Gameplay 4; Design 4; Tech 4; Sound 4; Difficulty 4; Unique 5)
    • Summary – A map filled to the brim for demons for you to kill, and a combo system paying homage to DMC! Both go hand in hand very well!
  • MAP 1: Mars Base by The Doomer
    • Code – B959CMQP
    • Genre – Hard, Custom Geo, Continual
    • Score – 3.5 Stars (Gameplay 4; Design 5; Tech 3; Sound 2; Difficulty 3; Unique 4)
    • Summary – An unforgiving first map of 6 that has great mix of prefab/custom geo combination, and secrets and collectibles to gain!
  • BIOWARE PART 1 – THE END by farmerbobhack
    • Code – 43CCF2ZK
    • Genre – Hard, Custom Geo, Lives (1), Revival?, Continual
    • Score – 4 Stars (Gameplay 4; Design 5; Tech 2; Sound 4; Difficulty 3; Unique 4)
    • Summary – A very difficult one-life intro map of an 18 map long epic, with a fantastic first map! Well-placed pickups and enemies to gore throughout! 
  • Demon Battle Chess by purrpl
    • Code – HSFPJR6X
    • Genre – Mechanic, Horror
    • Score – 4.5 Stars (Gameplay 4; Design 5; Tech 6; Sound 2; Difficulty ?; Unique 5)
    • Summary – It's Chess. The same chess you can play online anywhere, down with the programming perfected. Play Chess, DOOM STYLE.
  • Dr. Finko's Demise by IDDQDREW
    • Code – D6434JQM
    • Genre – Story, Custom Geo, Mechanic, Competitive,
    • Score – 4 Stars (Gameplay 4; Design 6; Tech 3; Sound 4; Difficulty 4; Unique 5)
    • Summary – An incredible tribute to a fallen website with amazing custom geo, riveting mechanics, and good combat! Still in beta, so bugs unfortunately exist.

 

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Got a new set of maps announced in my group. Took me awhile because of real life conundrums, but now I had the chance to post more. With 5 of the Best of Snapmap coming from the same author, Spindleshank. I decided to honor this man with a special award, because nearly all the map I have played of his are amazing. Seriously, check out anything from Spindleshank. He has made amazing Snapmaps.

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