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DanielAlexander

Caco Bell - A boom compatible map

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Cute, a little similar to Kama Sutra in feel. The theme and the music add a lot to the map. The health balance seemed quite harsh, I only found a couple of bottles inside and wasn't ready for the invasion at all. Some fights can get silly since the building is connected to the outside through a single door and so monsters get confused. Not sure what ammo boxes are doing on the tables, does anyone actually eat that?

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@Memfis

 

About health:

There's a megasphere inside the restaurant, you need to find it (It's a little surprise). But I can update the map with more health/ammo.

 

About ammo boxes on the tables:

Spoiler

1182633386_tacoboxes.png.7ceea3203b0eadc9e1f2f57a02044100.png

Use your imagination...

 

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9 minutes ago, DanielAlexander said:

 

  Hide contents

1182633386_tacoboxes.png.7ceea3203b0eadc9e1f2f57a02044100.png

Use your imagination...

 

I really want those coca cola but I can not take it because by a one disease in my stomach :c

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Nice fun short little map, kinda reminded me of that duke burger map from duke3d.. the drive thru baron was pretty amusing. Found the mega because i cant resist clicking on stuff like that when i see it in doom.. only thing i thought was a bit strange was the obvious car park gateway that you couldnt walk thru.. maybe having some more sector cars blocking the gate wouldve been a more elegant way of blocking it rather than an impassable line.. Fun map, thanks for making it :)

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4 hours ago, Gaia74 said:

I really want those coca cola but I can not take it because by a one disease in my stomach :c

I prefer diet Caco Cola, myself. 

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On 10/16/2018 at 7:36 PM, DanielAlexander said:

Short boom compatible slaughtermap inspired by Garbage's wad, McDoomalds.

 

CacoBell.zip

 

Boom Compatible

IWAD: Doom 2

Tested with: PrBoom+ 2.5.1.4

Single Player only

 

Screenshots (no monsters):

Screenshot_Doom_20181016_172607.png.76518263776546f82d5a73ec267a33c2.pngScreenshot_Doom_20181016_172635.png.6fa9976c53bf4d2b632ca75e90625bc2.png

 

 

Zip file includes a UV-Max demo (3:22)

 

If you don't like slaughter, try playing in lower difficulties.

 

Feedback is highly appreciated :D

 

"No way I'm eating this shit!" ;)

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4 minutes ago, DanielAlexander said:

@NoisyVelvet

Thanks for the demo! I enjoyed watching it. :)

 

@Master O

You know you can comment in a topic without quoting the whole OP, right? :)

 

@DanielAlexander

 

I like to quote the whole OP and mention you directly!

 

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Fun, short little romp through the restaurant. I liked the overall balance, with the right amount of health and ammo for the task. I also liked the furniture around, especially the car (cars count as furniture right?). My only complaint is that which was mentioned by Memfis: the map is pretty clearly divided into two sections by a single door, which makes cheesing a bit easy.

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When you wrote slaughtermap inspired map i was afraid that this didn't going to be my cup of tea but i have to say i enjoy it. Short fun map with theme that is not often visible on doom so for me this was big +. Gameplay feels great and nicely balanced even for me  who sucks hardly at slaughtermap maps (played on Hurt me plenty). Visuals are nice and i like it. Maybe i would change the sky for the city one (sky2) to set the theme bit better.

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Not a big slaughter guy (I have the Doom skills of a baby), but Not Too Rough was perfect for me. The map was short, but was extremely charming. I really like the implied story that Doomguy left his keys in the Cacobell (tm) bathroom and had to go back to get them, seems like he has a bit of social anxiety and thus is having trouble with both his fellow customers and the staff. Had a lot of fun, this might inspire something I do for the project I'm working on in November.

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