Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0

now i have a model in my game, i want it to be shootable


I have a model now in my game with scaling woot woot, the first thing i was planning to do was replace bits of walls and 3D floors and stuff

now i have an object that by default seems to block rockets, bullets seem to travel through it

what settings do i need for a solid immovable floor type prop?

I've tried:
gravity 0

i need the object not to fall with the gravity, i want to block bullets.... the problem is my prop is being knocked around by the bullets (actually into the air and floating in this case)


Share this post

Link to post

2 answers to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now