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DarkShroom

now i have a model in my game, i want it to be shootable

Question

I have a model now in my game with scaling woot woot, the first thing i was planning to do was replace bits of walls and 3D floors and stuff

now i have an object that by default seems to block rockets, bullets seem to travel through it

what settings do i need for a solid immovable floor type prop?

I've tried:
+INVULNERABLE
+NOBLOOD
+SHOOTABLE
gravity 0

i need the object not to fall with the gravity, i want to block bullets.... the problem is my prop is being knocked around by the bullets (actually into the air and floating in this case)

 

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