invictius Posted October 21, 2018 Had some time on a high-end period-correct vanilla system and was surprised that the game rarely sustained 35fps. My best guess would be around when Boom came out, because maps for those weren't overly complex, but zdoom ones were? 0 Share this post Link to post
Urthar Posted October 21, 2018 In 1994 I worked on a company Pentium 90 with 64MB and a high end Diamond video card. I didn't notice any framerate drop playing Doom II. By constrast the 486s in the office with considerably less memory and a stock video card, didn't feel half as smooth to play. 0 Share this post Link to post
VGA Posted October 21, 2018 (edited) The card plays a huge role because of the way Doom works. I am not an expert but I think the vanilla iwad maps ran fine on an 486DX, 8mb RAM and some reasonably fast VESA card. Edited October 21, 2018 by VGA 0 Share this post Link to post
Linguica Posted October 21, 2018 According to https://www.complang.tuwien.ac.at/misc/doombench.html anything faster than a 486-66 was pretty much full 35 fps most of the time on vanilla. 0 Share this post Link to post
Phoby Posted October 21, 2018 I only ever got below that when a ton of monsters went aggro at once. It turns out my processor barely gave it any ram to work with. I've never heard anyone else with that problem, so it's probably not that, but it's fairly easy to fix if it is the problem. 0 Share this post Link to post
invictius Posted October 22, 2018 Is go2it the most demanding iwad level? I've found that a 486-100 is needed for 35fps in its busiest parts. 1 Share this post Link to post