hardcore_gamer Posted November 1, 2018 So far in order to avoid problems I have just started out at 11000 and moved on from there. But is there any specific number that is better to start out with? What is the lowest spawnId number that is ok to start with and then continue upwards with as you keep making more actors? 0 Share this post Link to post
Kappes Buur Posted November 1, 2018 You are probably thinking DoomEdNumber and not SpawnNumber https://zdoom.org/wiki/Standard_editor_numbers Using the 11000 range is good. I usually use the block from 15000 to 30000. 1 Share this post Link to post