PeterMoro Posted November 14, 2018 Arcadia Demade blew my mind when i played it! Right from the get-go i thought that it's professionally made. Totally nailed the Doom vibe and also nailed exploration + weapon / ammo / monster balance etc. Pretty much a 10 / 10 from me. I hadn't even played BioShock and didn't know it was from this game. 2 Share this post Link to post
SP_FACE1 Posted November 14, 2018 Here are ten suggestions that haven't been mentioned yet: Fuel Devourer: large techbase with a clear visual style Port Glacia: icy techbase Mercury Rain: it's green, it rains Nightlife: big Tron Disco ballroom Dawn of Reality: realistic city map with a Ctulhu theme Bifrost: a hub with rainbow roads which take you to small areas with lots of monsters and six keys Man on the Moon: a sequel to Traveling to the Moon which was suggested here Boxes All the Way Down: starts like a massive e2m2, ends up as something completely different Waste Abandonment: nice small level with classical texturing and fun gameplay Plasmaplant: it's blue, it's dark and there's a grand piano somewhere 5 Share this post Link to post
Grazza Posted November 14, 2018 Here are a few: Rigel1.wad Mines (Mines of Titan by Jim Flynn) cic.wad (City in Chaos) Grove.wad by B.P.R.D Doomcity by Shamus Young wtrfront.wad (Waterfront) by Scott F. Crank 4 Share this post Link to post
Catpho Posted November 14, 2018 (edited) Crimson Wood (Technically released as a map for DMP16 but i like the standalone's new graphics) Edit: Forgot to mention: if you enjoy 90s exploration stuff (with minor puzzle bits) play maps by Paul Schmitz. Everything made by rdwpa is worth a look too for modern goodness Edited November 14, 2018 by Catpho 6 Share this post Link to post
Benjogami Posted November 14, 2018 Oh yeah, I also wanna shoutout Shovelware Adventure! It has that old school sprawl that confuses the heck out of me, but I finished it instead of quitting when I got stuck which I think speaks for its quality. :) 1 Share this post Link to post
Misty Posted November 14, 2018 Mothership for sure. I didn't see it mentioned. 1 Share this post Link to post
Pegleg Posted November 14, 2018 Some other additions that I didn't see listed (in no particular order): Tech Gone Bad (Doom 1 - Limit-removing) Runaway Train (Doom 2 - ZDoom) Axiom (Doom 2 - Boom) Outpost 21 (Doom or Doom 2 versions, both vanilla) Containment Area (Doom 2 - ZDoom recommended, Boom required) Asylum of the Wretched (Doom 2) Galaxia (Doom - vanilla - yes, the zip file comes with a bonus secret level, but it's only reachable from E1M1 through idclev and isn't essential) Boxes All the Way Down (Doom 2 - Boom) @guitardz You could always add the list in a spoiler, so someone could see them all in one place, instead of scrolling through what could end up being several pages. 1 Share this post Link to post
Foodles Posted November 14, 2018 (edited) Dripfeed was pretty darn good, it won a cacoward back in 2010 I think so maybe you've already played it https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dripfeed 3 Share this post Link to post
Nancsi Posted November 14, 2018 (edited) Aaaaand I have to take the duty for another time to promote shamelessly one the best Doom maps ever made: Redemption of the Slain Don't worry about BD compatibility. Perfectly fine without it, a few early level ammo issues aside. Also: Tech Gone Bad Phobos Mission Control Arcadia Demade All 4 have one in common: They were made by pros AFTER they made commercial levels to various other games. The quality in them is pretty obvious. 2 Share this post Link to post
D4NUK1 Posted November 14, 2018 The Quirky Domain is a good one to drop to play for 15 or 20 min, the ending is excelent and great use of GZDOOM tweaks for maps 1 Share this post Link to post
Terminus Posted November 14, 2018 Seconding Jade Earth and Miasma. The recently released Order of the Odonata is also a treat with plenty of visual candy. 1 Share this post Link to post
lirui1001 Posted November 14, 2018 (edited) Maybe this is a wonderful place to expand this playlist. I created a playlist which includes all UV Max runs for single-map-wads. Playlist-single map wads UV Max runs Edited November 15, 2018 by lirui1001 2 Share this post Link to post
Pegleg Posted November 14, 2018 3 hours ago, Nancsi said: Tech Gone Bad Phobos Mission Control I forgot about Phobos Mission Control. One thing I always liked about these two levels was in the text files that accompany them, in the "other files by author" section, John Romero wrote, "doom1.wad, doom.wad, doom2.wad" I just got a kick out of that. One thing about either of them, don't go into them expecting them to be what he would have made in 1993. That's not what they are. They are E1M4 and E1M8, using only vanilla resources, but requiring limit-removing ports because they are more of a "what Romero has learned since 1993 and is now incorporating into vanilla levels" type experience. That being said, they are still to be heartily recommended. 3 Share this post Link to post
VanaheimRanger Posted November 15, 2018 6 hours ago, Pegleg said: @guitardzYou could always add the list in a spoiler, so someone could see them all in one place, instead of scrolling through what could end up being several pages. Ah, a good idea , not sure why I didn't think of it. I'll get on it after patrol at work, looks like it's gonna be a lot to compile. Maybe I'll even rank them by number of mentions or something. 0 Share this post Link to post
Nancsi Posted November 15, 2018 13 hours ago, Pegleg said: I forgot about Phobos Mission Control. One thing I always liked about these two levels was in the text files that accompany them, in the "other files by author" section, John Romero wrote, "doom1.wad, doom.wad, doom2.wad" I just got a kick out of that. One thing about either of them, don't go into them expecting them to be what he would have made in 1993. That's not what they are. They are E1M4 and E1M8, using only vanilla resources, but requiring limit-removing ports because they are more of a "what Romero has learned since 1993 and is now incorporating into vanilla levels" type experience. That being said, they are still to be heartily recommended. Romero created maps with stock textures, unmodified enemies and weapons that have that KDITD feel, yet, they look fresh and different with some new modern philosophies injected into them. Also the genius of the guy is how he managed to create various places that clearly stay in your brain long after you finish the maps. Play them once in your life, and you will remember the likes of the computer maze or the toxic pool from E1M4b or the entire outside location from E1M8b 15 years later without even thinking about them. 1 Share this post Link to post
Nancsi Posted November 16, 2018 (edited) Another map I haven't seen mentioned is Foursite. It even got recognition on various gaming sites for it's sheer size. But it's a great map nevertheless. The flow is mostly dynamic, there are some eyecandy, and that Lost Soul spam in the library might be one of Doom's top10 epic moments. Edited November 16, 2018 by Nancsi 1 Share this post Link to post
joepallai Posted November 17, 2018 https://www.doomworld.com/idgames/levels/doom2/g-i/hellrun2 1 Share this post Link to post
mArt1And00m3r11339 Posted April 26, 2019 On 11/13/2018 at 8:34 PM, bemused said: not sure why this hasnt been mentioned yet, its amazing I've beaten level 1 from that WAD now. 1 Share this post Link to post
Yugiboy85 Posted April 27, 2019 The recently released map (still in beta stage afaik) by Exl: Verdant Citadel It's a map for the newly released version of gzdoom (according to the author, only version 4.0 and up will load this map) and man, it was a TON of fun. Beautiful to look at with the gzdoom features used in interesting ways and they actually add to the gameplay instead of being just here for the sake of having them in. The map is just the right lenght as far as runtime goes imo (takes about 20-30 minutes to complete, maybe more if you hunt for the secrets) and the gameplay is surprisingly pretty good too. Give this one a try, at least once. Oh yeah, it has collorgrading implemented into it (which unfortunately doesn't seem to work very well for me so I turned it off) so, for those who can have it look good, I'd say go with it :) 1 Share this post Link to post
franckFRAG Posted April 27, 2019 Travelling to the Moon Man of the Moon, by Yugiboy ^ 2 Share this post Link to post
ReaperAA Posted April 27, 2019 Hurt and Verdant Citadel are two recently released excellent single map wads. Both require GZdoom and make good use its features without going overboard. 1 Share this post Link to post
Sotenga Posted June 3, 2021 I was going to create a thread about single wads asking for recommendations for stuff to play when I just want to blow a night playing something semi-short, but this thread already exists! I should add a few more maps to not make the bump seem gratuitous... while I haven't played them yet, it seems like Remnant, Ar Luminae, and Mutabor all deserve their Cacowards. Ar Luminae almost looks like a different game! 1 Share this post Link to post
Rook Posted June 3, 2021 Forsaken Overlook by Matt Tropiano is a very entertaining adventure-style map which deservedly won a 2013 Cacoward. 2 Share this post Link to post
smeghammer Posted June 4, 2021 (edited) Ahh, this kind of thread again... Here are three I really rate highly: Breach https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/breach VRack 2 https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vrack2b Firetop Mountain https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/ftmtn_v2 You might want to check this thread too. It's a mix of single- and multi-level sets, but should be plenty to choose from here. Edited June 4, 2021 by smeghammer : added crosslink 2 Share this post Link to post
TheMagicMushroomMan Posted June 5, 2021 VOID AND RAINBOW An awesome map that made the list of "100 most memorable maps". 1 Share this post Link to post
Pixel Fiend Posted September 26, 2021 (edited) More excellent new stuff: Nongrato 1024 Ave Exitum Silver Edge Criticality Entropy Viscous Realms Light Pollution The Terraces Thatcher's Techbase Rust Darkest Room Chord3 Altitude Night Town Helpyourselfish Sigma Disciples Of Darkness RRWARD02 Northern Powerhouse Arcade Of The Unholy Europa 3 Monroe's Killer 3 Share this post Link to post