NaZa Posted November 20, 2018 (edited) It's my birthday. To get the big elephant out of the room... yeah it's my 16th birthday. I was really debating whether I should say that, and I have been nervous about it, but I feel it's best said rather than kept secret... I hope I won't be looked at differently in the future because of my rather young age for Doom today! That'd make me 12 of age when I posted my first post. 14 when I held the first Eagle Speedmapping Session. Yeah... one can see why I'm not dependable :D... I do think it was quite logical I wasn't an adult, but yeah. Eagles have fulfilled their goal of bringing speedmapping back as a regular. Abyssal is back for good, and that was really a good achievement. Anyway, here's the promised released candidate. ESS 11: It Was A Good Run, Folks was never released and compiled even though it was held in May. Known bugs: the sky in Noisy's map doesn't display properly. I'll look into it. eagles11.zip <-- EAGLES 11, boom-compatible, 6 levels. The final Eagle Speedmapping Session deserves to live on... forever. Eagles took off for the final time for now. I do have plans for a secret release commemorating Eagles on the two-year anniversary. Edited November 20, 2018 by NaZa 18 Share this post Link to post
Nine Inch Heels Posted November 20, 2018 (edited) 1 hour ago, NaZa said: Known bugs: the sky in Noisy's map doesn't display properly. I'll look into it I would check if the texture alignment for the skyboxes is all 0:0 on the sky-transfer linedefs, and if that doesn't solve it have a look if the linedefs cover all the required sectors. Also happy birthday. :P Edit: Have a birthday tune too: 1 Share this post Link to post
bioshockfan90 Posted November 20, 2018 happy b-day man, glad this one got out 1 Share this post Link to post
SleepyVelvet Posted November 21, 2018 cool! 14 hours ago, NaZa said: Known bugs: the sky in Noisy's map doesn't display properly. I'll look into it. I remember my sky sorta working when I uploaded it; as a custom texture and boom-skytransfer, but with a small tutti-frutti looking thing because maybe I messed up the size by a pixel or something. Though in this upload, the sky is just aa-shity skull texture (viewed in prboom+), so there might be some two-fold issues here. Don't sweat it too much either way. also feel free to name my map what you'd like. I don't remember if I actually named it or not. 1 Share this post Link to post
Suitepee Posted November 21, 2018 (edited) Happy birthday! As somebody who's played almost all the previous Eagle sessions (1-9), I enjoyed playing these while they were a regular thing on here. I enjoyed seeing and playing creative speedmaps from different people, I enjoyed the whole brief Eagle-Pigeon rivalry thing, and most of all I liked how it gave some newbie mappers a chance to show off their skills via speedmapping and perhaps learn some things for the future. I will attempt to play Eagle 10 and 11 at some point on my Twitch channel to fully honour this series. So thanks for creating this fun series @NaZa! (also I fully believe that the Eagle speedmapping sessions helped to revive interest in ASS...) 3 Share this post Link to post
Walter confetti Posted November 21, 2018 Great! At when the other eagles sessions been compiled? Also happy birthday! 1 Share this post Link to post
NaZa Posted November 21, 2018 Thank you, all, for the kind wishes! It's really nice to see it. 12 minutes ago, Walter confetti said: Great! At when the other eagles sessions been compiled? Also happy birthday! I have a plan to re-compile all the sessions, fix bugs (and whole maps in some cases) and release all the wads in a megapack .zip until the end of the year to have a complete archive of all the Eagle WADs, though I'll also re-upload every session (I had uploaded) to /idgames if I see it has to be. 1 Share this post Link to post
Suitepee Posted December 11, 2018 https://www.twitch.tv/videos/347808250 Here's my playthrough of Eagle Speedmapping Sessions #10 and #11. 3 Share this post Link to post