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bifurcator

Blood: The Curse Hunter: WIP - nature and time of day

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That looks quite awesome indeed. I really like the blood aesthetics. Having a day and night cycle is also amazing!

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Sure it looks cool, but how about the gameplay...?

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21 hours ago, bifurcator said:


bandicam eats CPU time.
in real life on i3 in this scene 50+ fps

Will it run on a intel core 2 duo e7500

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19 minutes ago, MFG38 said:

Sure it looks cool, but how about the gameplay...?

 

Yeah. Given the inert, careless approach to gameplay demonstrated by the author in their previous outing, I'm quite sceptical about this one. This project's visuals sure do look nice and I'll be glad to be proven wrong, but given that neither of the many problems that were reported in Doom Slayer Chronicles' thread were ever fixed, and we already see author jumping onto something new...

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2 hours ago, AL-97 said:

 

Yeah. Given the inert, careless approach to gameplay demonstrated by the author in their previous outing, I'm quite sceptical about this one. This project's visuals sure do look nice and I'll be glad to be proven wrong, but given that neither of the many problems that were reported in Doom Slayer Chronicles' thread were ever fixed, and we already see author jumping onto something new...

Yes. Youre right.
Doom Slayer Chronicles is sort of the technology test.
It was a big expirience, mistake teaching..
I move on.
In any case, if someone thinks they can help-I never refuse.

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The picture and graphic effects are very beautiful.
But what do you want to do? Another conversion of Blood to another engine or the original package of new levels on the topic of Blood?
Already there is a great total conversion BloodGDX from M210 with the ability to play all the old add-ons and maps of the original Blood...

 

EDIT: Is "the Cult" Maps Pack for Blood - your creation? Quite a complex and interesting set of maps, thank you very much!

 

Edited by 86232and

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This is my own new story of Caleb between BLOOD & BLOOD2

Concept is most of original artwork with modern TEC.
This is not another BLOOD on new engine.
This is new BLOOD - like old but better.
 

I hope.

PS. "the Cult" Maps Pack for Blood is my creation actually

Edited by bifurcator

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4 hours ago, tempdecal.wad said:

Caleb with B E A R D, but why does the Sawed off shotgun take forever to reload?

^ THIS ^ Caleb reloading it obscenely quickly is its hallmark. Also, the Tommy Gun seems very slow firing.

 

Still, its an interesting thing.

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I think the new reload animation is more realistic at the cost of the visual appeal: it's not as smooth as it should be...

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