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furyweb

Flat Plane 3D model for sprites

Question

So I know gzdoom supports models md2, md3, obj. So basically out of my own curiosity I want to add normal specular to sprites, but we cant as of yet so I was thinking of using a flat plain and then just adding materials/sprites to it, now I am not bothered about how much work it would take, all I am looking for is maybe some idea on how I can go about doing this. As in how do I create a plain that would house the textures?. then swap the textures over for each frame of animation/rotation?.

 

Any help would be amazing. 

 

Thanks!.

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Sadley it doesnt work with sprites, only planes and flats and 3d models at the moment. Which would make things a whole lot easier for me lol

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On 12/3/2018 at 8:23 PM, furyweb said:

Sadley it doesnt work with sprites, only planes and flats and 3d models at the moment. Which would make things a whole lot easier for me lol

Brutal Doom has a flat sprite used for blood splats you can use, it's in the models folder. I don't have BD right now but you can download v20c which isn't as big as v21.

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